“Both Apple’s App Store and Google Play were growing consistently all the way up to 2017, when they split,” AppFigures reports. “Google Play continued to grow at a pretty good rate of about 30% to more than 3.6 million apps.”

“Apple’s App Store however, headed in a very different direction. It shrunk,” AppFigures reports. “At the end of 2017 there were roughly 2.1 million iOS apps available in the App Store, a decrease of 5% when compared to the 2.2 million apps that were available in the beginning of the year.”

AppFigures reports, “The decline is a result of stricter enforcement of Apple’s review guidelines, as well as a technical change that eliminated many old apps that were not updated to support 64-bit architecture.”

Read more in the full article here.

MacDailyNews Take: Buh-bye, 32-bit apps!

SEE ALSO:
32-bit Games ‘Plants vs Zombies’, ‘Peggle Classic’, and ‘Solitaire Blitz’ disappear from Apple’s App Store – August 18, 2017
Apple’s brilliant move: Apple’s iOS sheds its 32-bit legacy this fall – August 18, 2017
Apple: High Sierra will be last macOS release to support 32-bit apps ‘without compromise’ – June 29, 2017
iPhone gamers, brace yourselves for the app-ocalypse: Apple’s coming iOS will kill off some beloved games – July 24, 2017
Apple unveils all-new App Store – June 5, 2017
Apple’s App Store downloads surge – June 1, 2017
Apple announces global developer App Store earnings top $70 billion – June 1, 2017