“Ahead of the release of the iPhone X in less than a week, Apple has reminded developers to get their apps ready for the device,” Chance Miller reports for 9to5Mac. “In a post on its developer blog, Apple is reminding developers to test their apps using the iPhone X simulator in Xcode code.”
The TrueDepth camera works with ARKit, and the A11 Bionic chip is designed for Core ML and Metal 2. Download Xcode 9.0.1, test your apps in the iPhone X simulator, and capture screenshots. Then submit your updated apps and metadata in iTunes Connect today. – Apple Inc. to iOS developers
Miller reports, “Apple has previously given developers some tips when it comes to designing for the iPhone X’s new bezel-less OLED display.”
Don’t mask or call special attention to key display features. Don’t attempt to hide the device’s rounded corners, sensor housing, or indicator for accessing the Home screen by placing black bars at the top and bottom of the screen. – Apple Inc. to iOS developers
Read more in the full article here.
MacDailyNews Take: As we called it back in August:
We still can’t wait for Friday!
Come to us, Notch Blindness™!
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Sloppiness: Apple’s inconsistent iPhone X design guides show attention to detail is no longer a priority – October 13, 2017
It’s not all screen: Apple’s stretching the truth with iPhone X marketing – October 3, 2017
Joshua Topolsky: Apple is really bad at design – October 1, 2017
Apple’s botched ‘notch’ atop iPhone X’s display is a design abomination – September 15, 2017
Apple is turning a design quirk into the iPhone X’s defining feature: Leaning into the notch – September 14, 2017
The lessons and questions of Apple’s iPhone X and iPhone 8 – September 13, 2017
Apple embraces that ugly notched cutout in OLED ‘iPhone’s display – August 30, 2017
It’s time we embraced Apple’s notched/cutout OLED iPhone display – August 11, 2017