“Later this year, Apple Inc. will put augmented reality software in as many as a billion mobile devices,” Alex Webb reports for Bloomberg. “Alphabet Inc.’s Google beat Apple by three years in releasing AR tools, but its features are on very few phones and haven’t gained wide acceptance. By contrast, Apple can easily pair its software and devices, an advantage that will help it quickly make up lost ground, developers say.”
“Apple last month lifted the lid on ARKit, the Cupertino, California-based company’s first foray into this field. The tool lets developers build AR applications for iPhones and iPads,” Webb reports. “Google revealed Tango, its AR software system, back in 2014, with the latest iteration showed off this January. Unlike ARKit, it requires infrared depth perception sensors, and there are currently only two mobile phones available with the technology: Lenovo Group Ltd.’s Phab 2 Pro and Asustek Computer Inc.’s ZenFone AR. Apple’s ARKit uses the iPhone’s existing hardware, such as the camera and gyroscope, to achieve similar ends.”
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MacDailyNews Take: We don’t call it “Fragmandroid” for nothing.
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