Apple is taking over the games market

Apple Online Store“Apple is taking over the games market. One day soon your iPad will be a full replacement for your Xbox, Wii or PlayStation. It will run the latest games, the latest technologies and its processor will possess enough grunt to match any gaming console out there,” Jonny Evans writes for Computerworld.

“Think about it,” Evans writes. “Apple’s already selling millions of games each month via the App Store, where games are the biggest-selling category.”

Evans writes, “In time it’s likely we’ll see some impact from this as some games migrate from iOS to the Mac via Apple’s Mac App Store. Apple will become a pre-eminent gaming company.”

Read more in the full article here.

[Thanks to MacDailyNews Reader “Dan K.” for the heads up.]

40 Comments

  1. Love my Mac but I do not believe it will ever be a good gaming platform. My early 2009 Mac Pro still freezes (bogs way down for up to ten minutes at a time) on games with heavy graphics. Apple has to pay way more attention to graphics and sound if they want to be big in games.

  2. here you go again! geez. Apple can’t take over gaming market. you mean portable game? we don’t know yet. if you mean gaming market, you totally misread what’s going on in this market. I think you have no idea, or no clue on this business. Apple? it can’t. gaming market is different. geez.

  3. @Woody

    I’d agree Apple doesn’t do a good enough job with drivers for games, but it sounds like theres something else going on with your particular setups if the performance is that bad.

  4. “Um, NOT! Embedded GL on a portable is never going to compete nor be equipped with the hundreds of parallel GPU cores high-end games require.”

    Doesn’t really matter.. look what Epic did with the Citadel game.. that’s on a phone.. when the Mac App Store comes out, there’s gonna be a section there for Games… and most people are gonna go there and look for interesting looking $5 games.. and if there are fun games, they will sell.

    to be honest, the whole ‘immersive reality’ like W.O.W is a huge turnoff for normal people. But there are a few great RPGs i’m looking for.. if Square Enix starts putting out 3D FF games on teh Mac for $19.99 or $29.99.. you’re insane if you think those won’t sell… I got my credit card right here

    I think people are seriously underestimating the huge change we’re gonna see with the Mac app store. I can’t wait.

  5. @mike,
    “I think people are seriously underestimating the huge change we’re gonna see with the Mac app store. I can’t wait.”

    Someone underestimating a move that Steve Jobs is making?
    Never!
    ” width=”19″ height=”19″ alt=”smirk” style=”border:0;” />

  6. A single core integrated graphics iPad cannot match the quality of a 9 core Cell processor in 3D graphics and game quality.

    A iPad can’t match the quality of the 3 PowerG5 processors in a X-Box.

    The iPad has a netbook level processor to keep the heat down, but even then it can overheat and go to sleep until it’s cool enough to use again.

    The XBox and the PS3 blow out heat from their powerful processors like a space heater.

    Really MDN, you do yourself a disservice and insult Mac users intelligence posting such a article/link on your site.

  7. This is a stupid concept. portable gaming? Maybe. Console gaming no way. PS is light years ahead of anything on the iphone and dont even talk about Citidel. That demo has nothing in it to hong frame rates. In addition, blow that up on my 50″ lcd and it will look like crap. TO be honest, AppleTV is prolly having a hard time competing in the internet tv space given the ps3 does everything the appletv does.

  8. @Joe

    I can agree with some of what you say, I use to be in the business but I can tell you it’s all about sales. Yeah, dedicated consoles will be the powerhouse’s but how much easier is it to sell a $99 dollar console then a $300 dollar one? How many $60 dollar games can you sell compared to $1 or $3 dollar game?

    In the business it’s about sales and profit. When I use to make console games we made 3% to 6% for each game. When you cut out the publisher (EA) and you can take 70%, I can sell the game for $3 bucks and make the same amount as you can selling a $60 dollar game. This is a no-brainer, it’s basic math and business.

    The “masses” will give a crap less about the differences when you have people throwing chump change for cheap games. Those game makers will sell millions compared to a couple hundred thousand $60 games and make more.

    Yes, there will always be the big Halo type’s for the serious gamers but for the masses, the cheap games will rule and smart companies will go with the money.

    I know if I was still in the gaming business it wouldn’t even be a hard decision, I’ll go where the money is. Oh, one last thing. The last (console) game I made, we spent over a million dollars advertising in game mags and bribing rack-jobbers to get on shelfs. Then we had to wine and dine review writers to get a decent reviews. Guess what, don’t have to do that when Apple does it for free. Right there I’m a million+ ahead.

    So yeah, you have a point but it’s from the “players” perspective, not the developers.

  9. @iGads

    I agree with you! More people at all age level will buy/play mobile games. And the APP Store thru iTunes with stats and payments for the developer is a no brainer!!!!!!

    Enterprise and Games are two market areas Apple needed to break open to go towards a $100 Billion per year Revenue by 2013 ” width=”19″ height=”19″ alt=”grin” style=”border:0;” />

    BUY AAPL stocks!!!!!!! Up it is ” width=”19″ height=”19″ alt=”grin” style=”border:0;” />

  10. We don’t own an XBox, PlayStation or Wii but do have two iPhones, two iPads and a 2010 Mac mini with 8GB of memory connected to a 58-inch Panasonic plasma.

    We regularly use the Mobile Mouse and Remote Apps on the iPhone to control the computer and stereo and have been playing our first iPhone gMe that’s been migrated to the Mac. Pinball HD runs on the Mac but is controlled by a companion App that tutns the iPhone into a wireless controller. Works great.

    I see no reason to purchase an incompatible console. I’ll just evolve this system as Apple gaming grows. THIS is precisely how Apple will gradually become a gaming company.

  11. Even my Mac doesn’t have enough power in the right places to match a PS3.

    I had to laugh at this complete nonsense.

    Which right places? GPU? PS3 uses a crippled Nvidia 7800 GT from years ago. CPU? The Cell is equivalent to a low mid range G4 PowerPC chip with extra AltiVec (effectively what its SPE are). Memory? PS3 is legendarily bad with it’s memory handling, one’s iOS devices blow it away let alone a Mac.

    Optical disc format? Blu-ray support … Darn it. If that’s the sole criteria then yes PS3 has something, otherwise you’re deluded.

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