Answers to the unanswered questions about Apple’s new Final Cut Pro X

“Since Apple’s Sneak Peek of Final Cut Pro X, the questions have been flying around the Internet. Well, here’s concise answers to those questions – as many as I could find, so settle in and learn what’s new and what’s not there yet,” Philip Hodgetts blogs.

Can I import a Final Cut Pro 7 (or 6) project?
As of Version 1 and today’s release there is no direct import capability for legacy projects. My understanding is that there will be an Apple-provided utility for importing XML from older projects to Final Cut Pro X. However, my advice would remain: do not update software mid way through a project, unless there’s a very, very compelling reason.

What about three point editing?
Three point editing is fully supported with all the “from head”, “to tail” options we’ve been used to. Three point editing is highlighted in the manual as a key feature. Like in Final Cut Pro 7 three point editing is not compulsory!

Does Final Cut Pro X support Multicam/Multicamera switching?
At the initial release of version 1, Final Cut Pro X does not have a multicamera editing feature, a.k.a. multicam. I was told that Apple have, with Final Cut Pro X, been re-examining everything to work out how to reimagine and improve it. Multicam will come in a future release, when Apple decide how best to implement it within the new application and architecture.

Read more in the full article here.

[Thanks to MacDailyNews readers too numerous to mention individually for the heads up.]

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