“Apple’s new MacBook Pro lineup adds something unique: a Touch Bar atop the keyboard that I believe is an important evolution of the laptop user experience,” Tim Bajarin writes for PC Magazine. “The first time I saw and played with the Touch Bar, the macros of yore popped into my mind. MacBook power users all know the value of creating macros to speed up a particular business process we may use with our applications. With the Touch Bar, Apple gives the power of macros to the masses.”
“Apple’s philosophy on touch does not extend to Mac for one key reason,” Bajarin writes. “Steve Jobs always believed, right or wrong, that when your hands were on the keyboard, the best position for input was via a keyboard and mouse. Moving the hand from the keyboard to the screen to navigate was unnatural… The Touch Bar demystifies the concept of shortcuts for repetitive tasks and provides fast access to all types of functions within applications that will support it. This is why the Touch Bar matters. Once people start using it, Touch Bar will be viewed as a logical next step in UIs for laptops.”
” I sense that Apple is actually on a trajectory to move the MacBook Pro line over to just the high-end professional market for the next two to three years as it migrates the rest of its mobile customers to the iPad Pro to make iOS the center of almost all its hardware products,” Bajarin writes. “I still think Apple will do iMacs and Mac Pros as non-portable solutions, but when it comes to mobile, I see the transfer to an iOS-based mobile device over the next three to four years.”
Read more in the full article here.
MacDailyNews Take: Not a far-fetched idea.
MacPad. – MacDailyNews, February 21, 2013
Now, does it make more sense to be smearing your fingers around on your notebook’s screen or on a spacious trackpad (built-in or on your desk) that’s designed specifically and solely to be touched? Apple thinks things through much more than do other companies. The iPhone’s and iPad’s screens have to be touched; that’s all they has available. A MacBook’s screen doesn’t not have to be touched in order to offer Multi-Touch. There is a better way: Apple’s way. And, no Gorilla Arm, either.
The only computers using Multi-Touch properly, using device-appropriate Multi-Touch input areas are Macintosh personal computers from Apple that run OS X (and Linux and can even slum it with Windows, if need be) and iOS even more personal computers (EMPCs), namely: iPhone, iPod touch, iPad, and iPad mini.
Note that none of this bars a “MacPad” from production. Any iOS-based iPad would become a high quality display (possibly still “touchable,” but likely not due to the reasoning stated above) when docked into a “MacBook” (running OS X, and providing keyboard, trackpad, processor, etcetera). Such a convertible device would negate having to carry both an iPad (car) and a MacBook (truck) around. They’d be one thing, but able to be separated into two, each providing the best capabilities of their respective form factors. — MacDailyNews, May 4, 2013
Think code convergence (more so than today) with UI modifications per device. A unified underlying codebase for Intel, Apple A-series, and, in Apple’s labs, likely other chips, too (just in case). This would allow for a single App Store for Mac, iPhone, and iPad users that features a mix of apps: Some that are touch-only, some that are Mac-only, and some that are universal (can run on both traditional notebooks and desktops as well as on multi-touch computers like iPhone, iPad, iPod touch, and – pretty please, Apple – Apple TV). Don’t be surprised to see Apple A-series-powered Macs, either. — MacDailyNews Take, January 9, 2014
Anyone in the market for a 12.9-inch device that’s an OS X-powered MacBook when docked with its keyboard base and an iOS-powered iPad when undocked? — MacDailyNews, October 7, 2014
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