Pixar development team tests iPad Pro and Apple Pencil, finds palm-rejection to be perfect

“Michael B. Johnson, who heads the Pixar team that develops the tools used to create its animated movies, tweeted that his team had been given the chance to test the iPad Pro and Apple Pencil – and described palm-rejection as perfect,” Ben Lovejoy reports for 9to5Mac.

When the launch presentation failed to show a hand resting on the iPad screen, some had wondered about the ability of the device to handle palm-rejection – ignore the touches the screen would detect simply from the palm, heel or side of the hand resting on it while drawing,” Lovejoy reports. “From the comment made by Johnson in response to a question, it appears there is nothing to worry about.”


Read more in the full article here.

MacDailyNews Take: Expected, but good to have confirmation.

Apple’s control of the whole widget (hardware+operating system] guarantees as seamless an experience as possible… Control of the whole widget always was, and still is, one of Apple’s main advantages.MacDailyNews Take, April 30, 2006

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[Thanks to MacDailyNews Reader “Dan K.” for the heads up.]


  1. i think there are so many things good about what they develop that sometimes they take it for granted when they are done: “of course it does palm rejection!” they just don’t have time to mention everything.

  2. when I draw on my Cintiq I use a cheap cloth glove with the tips (except the little finger) cut off. It’s not for ‘palm rejection’ but to stop unwanted oil smears on the screen.

    (lots of people without a Cintiq are going to get the iPad Pro and that might be a useful tip. still going to get oil from pinching and zooming but less from palms and wrists)

    I can’t wait to get an iPad Pro.

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