Exclusive apps likely to become standard for Apple’s iOS and Google’s Android; plus ‘The Big Smartphone Lie’ debunked

“Apple and Google have been making deals with top app creators, offering prime placement in their app stores for new games in exchange for windows of exclusivity, Wall Street Journal reports,” Daniel Kline writes for The Motley Fool. “The deals show the intense level of competition for the most highly anticipated top-tier titles between the two companies as Google’s Android operating system continues to gain market share on Apple’s once dominant iOS.”

“And while Android has had a larger market share than Apple for quite some time, it’s only in the last couple of years that any Android phones have held the same prestige as the iPhone,” Kline writes. “Today Samsung has challenged Apple with top-tier phones.”

MacDailyNews Take: The Big Smartphone Lie.

The reviews and the sales results refute The Big Smartphone Lie:

• Samsung’s plastic, 32-bit Galaxy S5 flops in Korea – April 14, 2014
Samsung unveils plastic, 32-bit Galaxy S5 phone, world yawns – February 24, 2014
• Forbes reviews Apple iPhone 5s: ‘The best all-round smartphone on the market’ – November 18, 2013
• Apple iPhone 5s reviews are universally positive, many crown iPhone 5s the best smartphone – September 19, 2013
Apple’s 64-bit iPhone 5s is by far the fastest smartphone in the world – September 18, 2013
• John Gruber reviews Apple iPhone 5s: ‘This is what innovation, real innovation, looks like’ – September 18, 2013
• AnandTech reviews iPhone 5s: Apple’s 64-bit A7 is seriously impressive – September 18, 2013
• TechCrunch reviews Apple iPhone 5s: The best smartphone available – September 18, 2013
• USA Today’s Baig reviews Apple iPhone 5s: ‘Makes the best smartphone even better’ – September 18, 2013
• Mossberg reviews Apple iPhone 5s: ‘The best smartphone on the market’ – September 18, 2013

Kline continues, “With Android’s huge numbers advantage and an end to the perception that it’s a lower-end platform, that means Apple’s app store has decidedly lost its status as the place for developers to launch their apps first.”

MacDailyNews Take: The Big App Store Lie.

These articles refute The Big App Store Lie:

Developers release mobile apps for iPhone, iPad first – April 6, 2014
Apple iOS developers earn five times the revenue per download of Android developers – November 29, 2013
Game developers still not sold on Android; ports to Google’s OS remain an afterthought – April 4, 2013
Unsurprisingly, survey says Apple’s iOS is highest priority among mobile developers – January 23, 2013

Kline continues, “Emily Greer, head of Kongregate, a gaming service owned by retailer GameStop Corp., told the Journal that the contest was like an “arms race” for the best content. ‘When people love a game, and it’s not available on an alternate platform, they’ll change platforms,’ she told the paper. ‘The level of attachment a person has to a game can exceed almost anything.’ …Now that hot apps are a bargaining chip for companies looking to lure people to their smartphones, we’re likely to see more exclusivity and a more clear delineation between the offerings in the two major app stores.”

Read more in the full article here.

MacDailyNews Take: The Big Lies:

The Big Smartphone Lie: “Android has caught up to Apple iPhone.”
The Big App Store Lie: “Android has caught up to Apple’s App Store.”

We wouldn’t be the least bit surprised to find out that Samsung is bankrolling the dissemination of these lies which, when they become prevalent enough, people like Daniel Kline seem to lap up and regurgitate without question, much less one iota of research.

Related article:
Apple and Google woo game developers for exclusives – April 21, 2014

9 Comments

  1. Oops, I had my head stuck up my ass (yes that would be a donkey) again. Actually, it the arse of my ass.

    Now that I take it out for a moment everything is clear again. I take back everything I said above.

    Oh no….I am feeling the urge to stick it back up there again…..

    1. If I’m a developer, there’s no amount of money Google can offer that will make me develop for Android. If the product is any good, it should be on iOS. If it isn’t, it won’t matter anyway.

  2. Outside of enterprise sales, gaming was one of those things that drove Windows PC sales. I’ve seen many times people opt for a PC because a game title was only available on a system running Windows.

    Hardcore gamers build high zute computers that cost thousands of dollars just for gaming. Between companies now releasing games simultaneously for both Mac OS and Windows, the total failure of Windows 8, and the new Mac Pro, the incentives to stick with a Windows based system are quickly fading.

    As a Mac guy, I love it. And nobody as of yet is competing with the new 64 bit processors going into Apple iDevices. They’re still playing catchup, and they still have a long way to go. Not to mention, Apple isn’t sitting on their hands either.

  3. My own bit of rumor mongering is that I like the idea of Apple TV finally becoming a full blown iOS device, including gaming. (Apple TV already runs on a minimized version of iOS). I’ve recently started sniffing reality amidst the vapor of this rumor.

  4. ‘When people love a game, and it’s not available on an alternate platform, they’ll change platforms,’

    Bull. Sh*t.

    People aren’t going to switch their goddamn smartphone because they can’t play the next Flappy F*** Bird on it. A smartphone is not a f***ing XBox. A tablet is not a PS4. Mobile devices are used for every purpose imaginable, not just gaming.

    Seriously, does this raving idiot think I’m going to change the device I run my mobile finance app on if it won’t play the next version of FIFA? How stupid can one person possibly be?

    ——RM

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