Apple’s ARKit: Will carriers be able to handle the bandwidth demands?

“The day Apple ships iOS 11 is the day we will see hundreds of millions of iOS users rush to download ARKit apps to see what they can do,” Jonny Evans writes for Computerworld. “There is just no rational way to ignore the high level of interest consumers have in this new tech, now it is reaching mainstream audiences in this way.”

“In future, as usage inevitably expands (probably exponentially) we may see some carriers struggle (or claim to struggle) to meet these enhanced bandwidth demands,” Evans writes. “They do have a right to some concern. Juniper Research predicts that wireless AR will generate an additional 21,000 petabytes of traffic by 2021 — the equivalent of over 3 billion hours of 4K video streaming.”

“I imagine some networks will try to introduce guaranteed service quality deals for heavy AR users, particularly for enterprise users, but we should also see even more focus given to investment and development of technologies – such as 5G – that can scale to support billions of devices and the high traffic demands of a connected, augmented planet,” Evans writes. “I see Apple’s move to adopt HEVC and HEIF in iOS 11 as part of this response, as both technologies enable high quality images and other information to be transmitted in significantly smaller files…”

Read more in the full article here.

MacDailyNews Note: To experience ARKit apps, you need iOS hardware with an Apple A9 or A10 processor:

• iPhone SE
• iPhone 6s
• iPhone 6s Plus
• iPhone 7
• iPhone 7 Plus
• iPad (2017)
• iPad Pro (All three variants and models)

[Thanks to MacDailyNews Reader “Dan K.” for the heads up.]

5 Comments

    1. Exactly. They are the most badass consumer retailer ever. Even without SJ’S RDF they are P.T. Barnum, the Pied Piper, Svengali, and Houdini rolled into one. Got to give them credit for what they are good at, but consumers do think for themselves at least a little, and they still buy Apple stuff. It’s a kind of puzzle, isn’t it? Tech was always supposed to be different, something that technically proficient consumers would dictate to the market. Then we got sidelined because even fools could operate the new, simplified tech. I hated when my assembly-language skill was obsoleted by higher-level languages like C. I coulda been a contender.

  1. I’m still not sold on this one. There may be an issue initially due to the flurry of novelty (as with Pokemon Go), but I’m not convinced that foretells any kind of longevity. Yes, the demos are cool, but it has yet to be shown to me how AR can become a meaningful part of my daily activities. It just isn’t an efficient means to an end for an awful lot of things, even without having to wear stupid glasses.

  2. My usual comment that the USA still doesn’t have widespread REAL 4G (LTE Advanced / WiMAX) mobile networks. So why are we bothering to chatter about 5G? Talk to me about it in 2020.

    Regarding AR 4K, 8K (?!) bandwidth demands, I expect the following to happen:

    ISPs:

    A) Lazy Lazy Lazy. Obese on profits, refusing to expand their broadband network. That’s essentially where we are today.

    B) Bitch Bitch Bitch. Demanding more puppeteering of #MyStupidGovernment. Demanding more money. Demanding more network build out incentives.

    C) Gouge Gouge Gouge. Poor suffering we-the-bandwidth-oligarchs want more $money$ dammit! Fork it over!

    D) OK! OK! OK! Stop bitching at us customers. *grumble* We’ll give you want you want. Now shut up!

    The timing of the above remains outside the scope of my predictive abilities. But as with 5G, talk to me in 2020 and we’ll assess where we are. Until then, we ALL hate our ISPs.

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