Verizon iPhone and iPad 2 cause Google’s Android to lose developer support to Apple’s iOS

“In this new age of mobile computing, Apple and Google’s long-term success depends largely on their ability to amass third-party developer support. Developer innovation improves the way consumers connect with others, entertain themselves, work, and more, all through apps,” Charles Newark-French reports for Flurry.. “The better a platform provider can attract unique and superior content, the more attractive the hardware device appears to consumers prior to purchase, and the more loyalty is created after purchase.”

“Last week, Apple reported it had sold a cumulative 200 million iOS devices, that over 425,000 apps are now available in the App Store and that total downloads have surpassed 15 billion. From the developer’s point of view, most attractive is that consumers who access the App Store all have credit cards on file with iTunes,” Newark-French reports. “This means 100% of them have the ability to seamlessly pay for apps and in-app purchases. All told, the App Store offers a powerful business opportunity to developers, for which it has attracted leading mobile developer support.”

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“At Flurry, we regularly track developer support across the various platforms that compete for their allegiance,” Newark-French reports. ” When companies create new projects in Flurry Analytics, they download platform-specific SDKs for their apps. Since developer resources are limited, the choices they make in building for different platforms are strong signals about their confidence in those platforms. They are literally investing their R&D budgets in the hopes of generating future revenue. In total, over 45,000 companies use Flurry Analytics across more than 90,000 applications. For this report, we compare Q1 to Q2 new project starts.”

Flurry Q1 to Q2 new project starts, iOS vs. Android

Newark-French reports, “Studying the chart, it’s readily apparent that Android has lost developer support to iOS. Specifically, Android new project starts have dropped from 36% in Q1 to 28% in Q2. Overall, total Flurry iOS and Android new project starts grew from 9,100 in Q1 to 10,200 in Q2. Of note, this drop in Android developer support represents the second quarter-over-over slide, which follows a year of significant, steady growth for the Google-built OS. Over the course of 2010, Android developer support had climbed steadily each quarter, peaking at 39% in Q4 2010.”

Considering the events that could have precipitated this shift in developer support, Flurry has identified two probable causes:

1. iPhone Launch on Verizon: With iPhone’s arrival on Verizon in February 2011, three and half years after launching on AT&T, Apple closed the most significant vulnerability in its U.S. distribution, and likely world-wide. In fact, with its lengthy exclusive distribution agreement of iPhone on AT&T, it could be argued that Apple itself gave Android the opportunity to reach critical mass on other carriers, most notably Verizon. In that time, Google, Verizon and a host of OEMs worked hard and fast to push Android devices as an alternative to AT&T’s iPhone juggernaut. With the iPhone finally launched on Verizon, the pendulum appears to have swung back more in favor of iPhone over Android development.

2. iPad 2 Launch: Establishing an installed base of more than 20 million tablet devices in less than one year, the iPad success has been compared to taking a buzz-saw to the PC industry. Apple’s iPad shipments from its last disclosed quarter were higher than the first two quarters that the iPad was available. Apple has additionally claimed that they are seeing the “mother of all backlogs” in their efforts to build fast enough to keep up with consumer demand for the device. We believe that wholesale consumer acceptance and adoption of tablets, which just a year ago was still held in question within the industry, is further luring developers to build for iPad instead of Android.

Source: Flurry, Inc.

[Thanks to MacDailyNews Reader “JES42” for the heads up.]


    1. and Apple will continue to push Android back where it matters most: Not units “activated” but in revenues, app selection, peripheral options and a huge, highly developed ecosystem for users and third party OEMs and developers.

      Android has phones. iOS has phones, iPod touches, iPads and soon AppleTV.

  1. it’s not really a shocker. Let’s see:
    – no legal support whatsoever- not even a letter- to do with the impending lodsys lawsuits
    – fragmented to all hell platforms to develop for.. what was it, 9 or so dif flavors of android to dev for at this point?
    – No protection from IP theft and pirating of developers software

    I know I am missing something else.. but that’s enough for me to care less for ever dev’ing that platform.

  2. This great news in that it shows some developers are not mere fan boys that will be sorely disappointed in Android but solid people who can think things through and don’t waste their time and resources on a probably waste of time and effort.

    Even if you create something special for Android another criminal developer can come along and steal your code which is easy with Pcode then add some malware for to create his profit and repost it for little or nothing. The first developer looses, the user looses, and the criminal gets rich.

    iPad users are loyal and pay real money for real effort. Because there are so many of them along with the huge iPhone crowd the Apple developer sees huge returns for his effort.

    I now see businesses and local governments trying to attract Apple knowledgeable developers to write custom applications under a contract.

    BTW if you want FLASH web sites on the iPad or iPhone grab Puffin from the App store. A dirty little secret is that with Puffin you can by pass some major paid apps like Hulu and watch their flash videos right there on you mobile screen.


    Puffin effectively eliminates one reason some would choose Android over Apple. Apple has it all now.

    1. Re “The first developer looses, the user looses…”

      Sorry Tablet Guy – I’ve got to comment, because this has become SO common — in fact, the first developer loses and the user loses. LOOSE is what your pants become if you LOSE a lot a weight.

    2. Re: Puffin.
      Because Adobe Flash for mobile generally runs as fast as a one-legged dog, I strongly suggest not bothering with it. A better option is to use the Flash video conversion provided by the 4 star rated 360 Web Browser.

      1. @Derek


        Do you really know what you espouse as a better solution?
        360 browser is interesting but it is no Puffin!

        I sat here laughing my self silly at how 360 handles FLASH.

        To quote

        “360 Web Browser brings Flash to MP4 Conversion for some sites

        360 Web Browser is able to bring Flash to MP4 conversion for our users especially provided by to 360 [ Big Hug to them ]. Convert them and view them instantly without losing quality. Converted Videos supports Rewind and Fast-Forward as well. Please read the instructions carefully to know how to convert the videos [ Very Easy Process 🙂 ]

        How to Convert Videos and Watch them:
        Head to Plugins section and install Clip Converter Plugin
        Load the URL of the Flash Video you want to view
        Fire the Clip Converter Plugin
        This will Direct you to a conversion page with the options already selected for you
        Wait for the conversion page to load completely and then hit the Start button at the bottom of the page
        Conversion process will start, wait for it to finish and it will redirect you to the converted mp4 page
        Hit Download to start watching the Flash Video 🙂

        Clip Converter currently supports: Direct Download, YouTube (HQ and HD), Google Video, Sevenload, MySpace, Dailymotion (HQ), Vimeo (HQ), Metacafe, MyVideo, Veoh”

        PUFFIN = PASTE any website URL, WATCH video

        Some websites like college humor have linked videos

        PUFFIN – WATCH first video – move instantly to the next – repeat until you tire of watching college humor.

        Plus PUFFIN allows you to visit FLASH based websites that use FLASH for everything, not just video, ie. you local bank stuck in the past?

        60 minutes has an app they sell for $5. If you browse any web page leading to their site they refuse to display it but suggest buying the app.

        PUFFIN goto 60 MINUTES, surf site, WATCH VIDEO, no charge

        Now in my book that is awesome.

        BTW Puffin has been $0.99 so far, I see you can spend lots of money with 360 on additions and plugins.

        I would be most normal people will pass on 360 even if they didn’t mind the sluggishness and constant crashing users report on iTunes.

        But other than that thanks for the heads up on 360.

  3. This just cannot be true. i read somewhere that some anal-yst said that because Android was selling more phones that fact would MAKE more developers develop for Android, now and in the future. Apple was doomed…. doomed I he told us.

    ??????? Just a thought.

  4. well, the pattern is pretty set now. developers build an app first for iOS, since that is the largest market, esepcially for paid apps. (also, it is technically easier to do than the others.) if its sells ok or good, then they port it to Android and maybe the other OS’s too.

    this will shift back again if Android tablets sales ever take off. there will be a lot of iPad apps to port.

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