Valve explores bringing Steam gaming platform to Apple’s iOS

“A digital games distribution platform, Valve Corporation’s Steam, could expand to iOS and Android devices following Steam for Mac launch last May,” Christian Zibreg reports for 9 to 5 Mac.

“The news came via a Steampowered User Forum member who had an interesting chat with Valve’s co-founder Gabe Newell at the company’s Bellevue, Washington headquarters,” Zibreg reports. “The boss apparently dropped hints of both iOS and Android possibly becoming Steam-powered gaming platforms.”

Zibreg reports, “Tough competition aside, Steam-powered iOS games are likely to become a huge hit.”

Read more in the full article here.

[Thanks to MacDailyNews Reader “Lynn W.” for the heads up.]


    1. Steam is basically a community, with forums news. communities and *most importantly* a store. I’d imagine the app will end up being like the “GameChannel” app, but with games that are sponsored by Steam.

    2. Even if they port it, Apple might still reject it. Might wanna run the idea by Apple before they go writing too many lines of code. Could possibly save themselves a lot of heartache down the road.

      1. My sister once came home with a big red mark on her stomach in the shape of a “W”. I asked her what happened and she told me her new boyfriend insisted on wearing his letterman’s jacket during sex. I asked if he was from Wisconsin, and she said, “No, Michigan.”

  1. Steam is not Valve’s game engine, it’s their distribution platform as the article states. So the initial comment about not allowing competing platforms would seem correct.

  2. Not only is Steam Valve’s distribution platform but it is also their community platform.

    So, if they were to bring Steam, more likely SteamWorks to iOS, it would be similar to OpenFeint, Ngmoco’s Plus+, etc. and track Achievements, friends lists, cross-platform messaging, et al.

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