“Many long-time Mac game developers figured it was inevitable that Apple would one day add premium games to its iPod music player. But when that day finally came earlier this month, many of those same game developers were left wishing they could be a part of it,” Peter Cohen reports for Macworld.
“Of the nine games that made their debut with the iTunes Store, all but two were developed by software makers outside of Apple. However, none of the games came from the companies that Mac gamers usually expect to see on Apple hardware,” Cohen reports. “The result? Many game developers find themselves puzzled by Apple’s decision.”
Cohen reports, “One significant issue that’s hindering software developers’ efforts is the absence of an iPod Software Development Kit (SDK). No iPod SDK has been made available by Apple, and repeated requests from game developers have gone unanswered . Without it, developers don’t have any way of making software to run on the iPod. ‘No one can create anything for the iPod without access to an SDK,’ said one developer. ‘They don’t even have to release that if they don’t want to. I can see not wanting to open the floodgates to every [amateur]. But they have our number… let us sign an NDA and work on some things.'”
Full article here.
[Thanks to MacDailyNews Reader “LinuxGuy and Mac Prodigal Son” for the heads up.]