The new Apple TV supports 3DTV content

“The Apple TV is capable of supporting stereoscopic 3D apps on 3D-capable televisions, according to longtime Apple game developers Pangea Software,” Luke Dormehl reports for Cult of Mac.

“So when can we expect the first wave of 3D Apple TV games?” Dormehl reports. “The answer to that question is ‘right now,’ since Pangea has revealed that five of its titles already take advantage of the technology.”

Dormehl reports, “As the devs explain, ‘All of Pangea’s games have the capability of playing in stereo-3D on any HDTV which is 3DTV capable. This not only adds an extra visual element to the games, but in many cases it gives the player an advantage since 3D makes it easier to aim weapons and calculate jumps. Additionally, all of the games are Game Controller compatible, so they can be played with either the Siri Remote or with any tvOS compatible Gamepad.'”

Read more in the full article here.

MacDailyNews Take: So, don those glasses new Apple TV owners!


      1. Ordered through Apple store the 64GB version with
        next day before noon shipping by FedEx. Notification
        came very late on Thursday and delivered early Friday.
        Even for Apple, the packaging was outstanding.

  1. Apple TV has been capable of 3D for a long time.
    I passed the 3D movie from the bluray to my iTunes library y streamed to my LG cinema 3D tv and watched 3D movies in my Apple TV 3.
    You can even search for 3D content from YouTube in the Apple TV and just select the type of way 3D in the tv (side by side, up and down, simulated, etc).

    1. Well, there are a few different kinds of 3D.

      • Any old color TV can do the old Red and Cyan glasses 3D, ‘Anaglyph 3D’, even crappy old tube NTSC. (Other colors have been used as well)
      • The best 3D uses two superimposed, projected and polarized images along with a pair of polarizing glasses, ‘Polarized 3D’. This method is sadly compromised using LCD TVs.
      • Common on 3DTVs is another method that uses glasses with shutters syncing each eye with an alternated image flicker on the TV, aka ‘Active Shutter 3D’. This is the kind that commonly gives people headaches, one reason 3DTV has had limited appeal.
      • There are prototype no-glasses 3DTV systems, but they limit the viewer to specific viewing positions, making it generally a PITA to actually use. Apple has a patent or two along these lines but has yet to apply them to anything public.

      More on the subject:
      Understanding the different 3D TV Formats

      1. BTW: One of my old stories from working at Kodak:

        I remember spending about half an hour on the phone talking to a patent troll (circa 1993) named Jerome H. Lemelson who wanted to find out who he could sue regarding the “Active Shutter’ (or ‘machine vision’) form of 3D video/movies. He said he owned the patent. He was a well known ‘submarine patent‘ troll whose dirty doings directly inspired a law that made submarine patents illegal. (I’d link to something about submarine patents, but I’ve used up my two allowed links in this thread. Thank WordPress. Look up ‘Submarine patent’ at Wikipedia).

        Because this fellow’s submarine patent ambitions were curtailed in 2004, the ‘Active Shutter’ technology was freed up from contention, allowing it to be used on 3DTVs. True story.

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