OS X concept as inspired by iOS 7

“A concept version of OS X inspired by iOS 7,” Andrew Ambrosino, currently a Computer Science undergrad at University of Massachusetts Lowell, blogs. Ambrosino also minors in Business, Design, and Mathematics.

 
“Includes some good flatness, translucent blurs, and overall streamlining,” Ambrosino writes. “Enjoy!”

 

OS X Concept by Andrew Ambrosino
OS X Concept by Andrew Ambrosino

See more in the full article here.

50 Comments

    1. You seemed to like previous versions of iOS fairly well. iOS 7 is not that much different from previous versions – even if you dislike every change, that should not be enough to take it from pretty good to the “absolute nadir in OS design.”

      Why do you generally have such extreme viewpoints about every topic on this forum (iOS 7, iPhone display size, Tim Cook, etc.)?

      1. Let me put it this way. iOS 6 was the epitome of mobile OS design. iOS 7 on the other hand represents the worst aspects of tinkering with an already proven UI that reverses all the gains made with respect to usability and learning only to replace it with flat two dimensional objects that give less cues and information than before. I would consider that a downgrade.

        It’s as if iOS 6 were an SUV say an Escalade with proper 22″ rims and someone replaced that with a set of thin bicycle wheels. Would you say that your driving experience was affected detrimentally?

        1. Exaggerate much?

          Anyway, prior to iOS7, I distinctly remember you calling iPhone UI “stale” and also saying that you were “against skeuomorphic design”. Read your past post’s. It will be eye opening for you.

        2. There were things I liked about iOS 6, but it was far from perfect. Some design choices were annoying:

          — In iOS 6, you had to double-click the home button to get playback controls on the lock screen. Those controls were set close together, so it was easy to accidentally hit chapter forward or back instead of play/pause. (I think that part was eventually fixed.) In iOS 7, full playback controls are available right there on the lock screen, no need to do anything special.
          — In iOS 6, there was no convenient way to adjust the headphone playback volume if you weren’t playing anything. I don’t know how many times I nearly blew my eardrums out because I had the volume turned way up for use with the car stereo. In iOS 7, the Control Center gives you an easy way to fix the volume in advance.
          — You’re telling me your thumb never slipped off the “slide to unlock” control in iOS 6? Happened to me all the time. It was really annoying. iOS 7 doesn’t care where you swipe, which makes a ton more sense.
          — The “figure 8” method of calibrating the compass in iOS 6 is awkward and I was never sure I was doing it right. iOS 7 introduces a new method of rolling a dot around a circle, which is far simpler to do (and looks much less silly),

          Those are just four examples. I’m sure I could think of far more. But if you don’t want to use iOS 7 because you don’t like the flat icons and skinny fonts, that’s your prerogative. But don’t say iOS 6 was an apex of perfect OS design. It just isn’t true.

          ——RM

          1. None of the improvements you mentioned had anything to do with the UI. You are right about the improvements, but we don’t discuss them, because iOS7’s UI detracts from them.

            1. Not only does the iOS7 UI detract from efficient usability, it represents relatively bloated overhead for the old 32 bit phones — with Apple refusing users to easily switch back. That is not user friendly treatment at all.

    2. Agree with BLN 1000%. Very courageous fellow expressing the God honest truth in the Mavericks den and ratings be damned!

      Regular readers know I have consistenty expressed my dislike for iOS LESS 7 in great detail since day one.

      Mainly too thin, cheap graphics and huge step backwards in usability for all ages.

      Already done many times before design motifs and it logically follows how it has gotten so old, so quickly. The initial sizzle lasted a week or two before visual starvation set in.

      Now that Steve’s illustrative perfection is in the dustbin of history, please God, let’s not TRASH OSX.

  1. My main complaint about iOS 7 is the lack of distinction between selectable buttons and plain text. It’s one thing to reduce how much they look like 3d buttons, but you still need to be able to know what you can touch and what you can’t.

    1. Agreed 1000% !!! iOS 1-6 were plainly obvious how to use for ALL people upon first use. Now it’s a cryptic interface that you have to learn hard how to use with all sorts of non-discoverable functionality (and some text is text, some text is buttons, totally arbitrary.) Steve Jobs would not be happy.

      I’m fine with the AESTHETICS of iOS 7. But that’s a very different thing than its usablity.

  2. It still strikes me as utter too feminine, like opening the pages of a magazine and being blasted with the smell of some perfume, but I’m getting used to it and there’s nothing I can do about it. So I’m looking beyond what assaults my senses and paying attention to what gets my work done.

  3. No such thing as good flatness in OS X.

    Flat is a fad already long adopted by Microsoft and Google and will look very dated in about a minute.
    Ive is following a trend rather than leading- otherwise not earning his pay.

    Apple DNA is to LEAD- not follow. At least is was under Steve Jobs.

  4. Everyone is entitled to an opinion. Some people want to keep expressing that same opinion over and over, perhaps believing that saying it often enough will have some effect, but other than annoying a bunch of other MDN readers, I don’t know what that effect could be.

  5. Lots of people I know have Macs, iPhones, iPads. Not a single one likes iOS7 – they all regret “upgrading”. I hear that allegedly “people” like iOS7, but I haven’t met a single one of them. And the calendar went from bad to utterly useless.

    1. I like it just fine. It seems just as natural to me as any other iOS version – I had zero adjustment period. It could use a few visual tweaks here and there to improve clarity, but I’ve never seen anything that doesn’t, especially after a serious overhaul. Personally, I just don’t get the intense emotional response some people seem to have over it.

    1. But iOS7 looks to me like they bulldozed the history museum flat and had Hello Kitty barf all over it.

      At least history museums are intuitive, legible, interesting, and tasteful.

        1. Someone at Apple is listening! Good link.

          Still, overall these tweaks are just bandaids to a fundamentally unintuitive and unattractive GUI. iOS7 remains a flat lifeless somewhat easier-to-read-but-still-not-acceptable mess.

          Apple put so much effort into the underlying font management, why can’t they allow the user any choice in the matter? I suffered through iOS6, but enough is enough. I thought for sure iOS7 would give the user some real controls. Nope. If all the obvious parameters of a GUI can’t be set properly to the user’s preferences, it’s not a good GUI. Going from blinding white to lifeless gray is a rather tiny step.

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