Adobe announces Creative Suite 6 and Adobe Creative Cloud

Adobe today announced the ultimate toolkit for design, Web and video professionals with the unveiling of the Adobe Creative Suite 6 product line and Adobe Creative Cloud™ (see separate release). Powerful new releases of 14 CS6 applications and four Creative Suites – Adobe Creative Suite 6 Design & Web Premium, Adobe Creative Suite 6 Design Standard, Adobe Creative Suite 6 Production Premium, and Adobe Creative Suite 6 Master Collection – drive home Adobe’s continued innovation across creative markets. A new subscription-based offering, Adobe Creative Cloud, will provide users with the ability to download and install every Adobe CS6 application announced today. Creative Cloud also integrates Adobe Touch Apps† into everyday work, introduces cloud-based sync and store capabilities, and powers the publishing of apps and high-impact Web experiences.

“Creatives get a ton of innovation across CS6, with milestone releases of all our flagship products,” said David Wadhwani, senior vice president, Digital Media Business, Adobe, in the press release. “With CS6 and Creative Cloud, we’re also introducing new products, new mobile workflows and advanced publishing capabilities that show we are laser-focused on ensuring design, Web and video pros have everything they need for the delivery of high-impact content and apps.”

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Major CS Upgrades and All-New Muse Anchor Landmark Launch for Designers
The performance and workflow enhancements in Adobe Photoshop CS6, Adobe Illustrator CS6 and Adobe InDesign CS6 will result in significant time savings for print, Web and mobile projects.

• In Photoshop CS6, designers will experience incredible performance, powered by the Adobe Mercury Graphics Engine, enabling near instant results from essential editing tools, including Liquify, Puppet Warp, Transform and Lighting Effects.
• Adobe has built on Photoshop’s breakthrough Content-Aware capabilities with advanced new Content-Aware Patch and Content-Aware Move features.
• Illustrator CS6 debuts a revamped modern interface, and features include a new image tracing engine, easy pattern creation and ability to apply gradients to strokes. The Mercury Performance System delivers speed and stability, including 64-bit support for Mac OS and Windows.
• InDesign CS6 continues to blaze a trail in publishing, streamlining the creation of multiple layouts from a single set of content with new Adaptive Design Tools – Alternate Layout, Liquid Layout, Content Collector Tools and Linked Content.
• A brand new application, Adobe Muse, a tool that enables designers to create and publish HTML5 web sites without writing code, was also announced today.

Adobe Doubles-Down on HTML5 Tooling for Web Professionals
Innovative new workflows and capabilities across Adobe tools simplify the creative process for today’s Web designers, developers and interactive professionals.

• Web pros can conveniently integrate HTML5 animations, created with Adobe Edge preview, into their Dreamweaver projects, driving home Adobe’s leadership in tooling for the HTML5 Web standard.
• Adobe Dreamweaver CS6 addresses the challenge of responsive Web designs with the ability to build fluid grid layouts replacing the tedious manual process of creating and configuring separate CSS-based interfaces for phone, tablet and desktop.
• Through direct integration with Adobe’s recently announced PhoneGap Build service, Dreamweaver CS6 helps round out Web professionals’ skillsets and enables them to produce native mobile applications for multiple platforms.
• Adobe Flash Professional CS6 users can easily translate and transition their skills to HTML5 using the Flash Professional Toolkit for CreateJS. Flash Professional CS6 also helps designers create exciting and impactful gaming experiences and advancements include the ability to generate sprite sheets that improve workflows and performance.
• Pre-built native extensions and new packaging options, leveraging the latest Adobe Flash Player and AIR runtimes, help expand and ease app delivery to Android and iOS devices.

Production Premium CS6 Pushes Boundaries of Video Creativity
Redesigned by and for video editors, with major performance enhancements, the tools included in Adobe Creative Suite 6 Production Premium set a new standard in professional video.

• With dozens of new features, Adobe Premiere Pro CS6 is the hub of any professional video workflow, featuring a sleek new editing environment. The powerful Adobe Mercury Playback Engine now supports OpenCL on MacBook Pros.
• The most significant After Effects release in a decade, Adobe After Effects CS6 is faster and more responsive than ever. With Global Performance Cache, previews are saved and ready to go – cutting the time spent bouncing between projects.
• New to Production Premium are Adobe Prelude CS6, which streamlines logging and ingest workflows in post-production, and Adobe Prelude CS6, which contains powerful finishing tools for film finishing and color grading.
• Adobe Audition CS6 accelerates audio post-production: real-time clip stretching makes it simple to stretch clips to fit an edit; and Automatic Speech Alignment introduces a powerful new engine for automated dialogue analysis.
• A new third party API for hardware integration – Adobe Mercury Transmit – allows broadcast video monitoring to connect directly into the Mercury Playback Engine via third-party cards from AJA, Blackmagic Design and Matrox.

Live Streamed Webcast
The launch event for Adobe Creative Cloud and CS6 will be streamed live beginning at 10 a.m. PT, April 23 at and will be available there as a continuous rebroadcast from 11 a.m. – 4 p.m. PT on April 23. An on-demand version will be available at beginning April 24.

Pricing and Availability
Adobe Creative Suite 6 products and Adobe Creative Cloud are scheduled to be available within 30 days and can be pre-ordered now. Adobe continues to offer 14 CS6 point-products as well as Adobe Creative Suite 6 Design & Web Premium (US$1,899), Adobe Creative Suite 6 Design Standard (US$1,299), Adobe Creative Suite 6 Production Premium (US$1,899) and Adobe Creative Suite 6 Master Collection (US$2,599) for purchase. Upgrade pricing is also available to eligible customers. Customers can purchase CS6 products via and through select retail, resellers and online stores. More information on product pricing is available at” target=”_blank”>

Adobe Creative Cloud membership for individuals is US$49.99 per month based on annual membership and US$74.99 per month based on month-to-month membership. A special introductory offer of US$29.99 per month for CS3, CS4, CS5 and CS5.5 individual customers is also available. Learn more at

Advertisement: Announcing NEW Adobe Creative Suite 6 now available for pre-order. Click here.

Source: Adobe Systems Incorporated


    1. John, I don’t know what sort of work you do, but I expect you’ll be happy with what you get for the money. I’ve been using PS-CS5 for photography and have been really impressed with the RAW converter. I don’t know if that’s been further improved with CS6, but it’s saved me hours and hours.

  1. Mature applications like those in the suite are more difficult to update and remain compelling. Especially at the price that these apps command. It’s a difficult position for Adobe to be in.

  2. Here’s an idea Adobe, why don’t you just reduce the cost of your software to a reasonable level, then more people would buy it instead of pirating it. An upgrade from my CS4 to CS6 is £952 here in Britain. That’s prohibitively expensive for me.

    Apple and others have reduced the price of their pro apps over the last few years, and I bet they’ve sold a lot more because of it.

    Adobe=Greedy dinosaurs.

    1. Thing is, they know they have the folks who use their products over a barrel, so they’ll continue to gouge you for as long as they can get away with it.

      And just as they did with the Carbon-to-Cocoa transition, it looks like Adobe will have to be dragged kicking & screaming into the future of software pricing. The death of the “suite” can’t come fast enough.

    2. Agree. Angry Designer 2 here. The cost is out of line with what Apple started with Final Cut and iWork. Another trend is the lower price points for quality video and photo capture equipment. As I’ve said before, Apple should buy Adobe and continue a lower price trend that offers more quality software to the masses.

  3. I disagree with the negative comments regardIng Adobe’s CS prices. Many people who use their software are professionals who go on to earn many ties the cost of Adobe’s software through the use of that software; plus, the cost is tax deductable. The software offers a suite of features unmatched by any other software, and is the standard in several fields.

    Moreover, the cost if the upgrades are very reasonable: I have the CS Designer Premium and will pay a $400 upgrade fee–$320 with my 15% NAPP discount–for upgraded versions of Photoshop, Illustrator, Acrobat, Fireworks, Dreamweaver, and a few other applications. $320 seems incredibly reasonable for all that.

    Not everyone needs the full set of features offered by Adobe’s programs, and for those people there are many applications available, but for those who do, Adobe’s prices, especially if you buy their various “Suites,” their prices are not unreasonable.

  4. Just today, one of my clients sends me this file in Adobe Indesign and i am reminded just what a piece of shit Indesign is. It looks like the bastard child of Pukemaker.

    Adobe, just die already you clueless idiots.

  5. As a video editor, I like production updates it has, but at the same time I’m still hesitant on moving forward with Adobe instead of FCP X. What has happened is Final Cut reduced to 3 programs (FCP X, Motion, and Compressor) and Adobe has beefed up adding more applications. Which makes me wonder what would be faster for me as an editor. I like the 3D ray traced layers you can do now in AE, which gives editors options into making 3d graphics without using something like Cinema 4d or Autodesk. But, I have to go from Prelude, to Premiere, to After Effects, to color grade, to Audition… I am just wondering what will help me create a better video in a good amount of time. What do u guys think?

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