The impressive future of iPhone games

“With the release of ‘2012,’ the iPhone app tied to the forthcoming Sony Pictures film of the same name, a group of developers may have kicked off the future of games on the hit smartphone,” Daniel Terdiman reports for CNET.

“While the game itself is fairly simple and lasts just minutes, it incorporates features that may never have been tried before, and as such, could be among the small number of titles that are showcasing what will soon be considered par for the course,” Terdiman reports.

“In the minds of many industry observers, thanks to its integration of a functional operating system, an accelerometer, GPS and a camera, and the fact that thousands of developers, big and small, have released games for the iPhone, the Apple device has already surpassed Sony’s PSP and Nintendo’s DS as the most important, or at least most adaptable, portable gaming platform,” Terdiman reports.

Terdiman reports, “But as developers get more creative and as its technology improves, it’s likely that the iPhone will only get more impressive as a gaming machine.”

Much more in the full article here.

[Thanks to MacDailyNews Reader “Carl H.” for the heads up.]

4 Comments

  1. I truly hope that the future of iPhone/iPod touch games is not sh*t games based on movies and TV shows. That’s pretty much the status of standard cellphone games these days.

    ——RM

  2. I just read the article. Almost all the focus is on the iPhone specifically, ignoring the iPod touch. Sorry, but “augmented reality” or not, there is no way the iPhone alone is going to challenge the PSP and DS in the handheld market. Not while it’s a cellphone tied to one carrier.

    Now iPhone + iPod touch combined, that’s a different story. Together, they have more than enough of an installed base to make a challenge. But game authors that want to take advantage of that installed base have to leave the camera, GPS, and compass alone, because those things don’t exist on the iPod touch (yet).

    ——RM

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