RUMOR: Apple to partner with Nintendo on iPhone games

“With the iPhone days away from being launched Nintendo has apparently begun working with Apple, licensing a limited amount of content for the new phone,” Noheat.com reports.

Noheat reports, “These exclusive games will be released on the iTunes Store at a $29.00 price point a few months after the iPhone launches. No word on whether Nintendo will be distributing iPod versions of these games.”

“Asked anonymously whether or not these games would cut into Nintendo DS sales, we heard a resounding no. The logic is that because the licensed games will be exclusive and cater to an older audience they should not intrude into Nintendo’s existing markets,” Noheat reports.

Full article here.

45 Comments

  1. “$29 – you’ve got to be kidding!”

    Yes, they are kidding. The games are actually free. Nintendo and Apple have both filed for non-profit status. They are also adopting a pure socialist philosophy that eschews capitalism and all private ownership. Relocation scouts were spotted in Havana this morning.

  2. I love the idea of retro nintendo games on the iphone but for $10 – no way would i be paying $30 for this. I’d pay full price for new titles or even more for the ability for Halo or WoW, but SuperMario, Duck Hunt? not gonna happen

  3. @mario
    who said the games will be Supermario or Duck Hunt?

    they will most likely be new games, designed just for the iphone,
    much like Wario Ware Touch for the DS, or the Micro Games built into some DS games.

    if true, this will be very cool.

  4. Gee, if these games come out soon, you’ll be able to buy better games for the iPhone than for the Mac.

    Just kidding. But seriously, if they’re really going to be $29, then they will be worth it. Apple didn’t stand up to the music companies on price just to fold to the gaming companies.

  5. In noway’s defense, I think he means $29 is too much for older games. Seems the article is hinting the games will be the old nostalgic ones that the older audience remembers.

    So $29 for older games the Wii downloads for $5-$10 is a bit high.

  6. Yeah this is HUGE!

    Employees are going to demand this phone and IT people are stupid…

    Can’t IT people see what an addition this thing will be for Corporate users; Music, The Office, Pirates of the Caribbean, and Duck Hunt… Man, I can see CEO’s buying this thing by the truckload… So what if it can’t open office attachments nor sync with corporate servers for secure enterprise email – We’re all going to play Super Mario Brothers all day!!!!!

    As I mentioned, a Great Consumer machine.. A Corporate non starter…

  7. re: I love the idea of retro nintendo games on the iphone but for $10 – no way would i be paying $30 for this. I’d pay full price for new titles or even more for the ability for Halo or WoW, but SuperMario, Duck Hunt? not gonna happen

    —-

    Read the article!

    It says “Asked anonymously whether or not these games would cut into Nintendo DS sales, we heard a resounding no. The logic is that because the licensed games will be exclusive and cater to an older audience they should not intrude into Nintendo’s existing markets,”

    NOTICE THE WORD ‘EXCLUSIVE’ – in this context it means original NEW games NOT retro games!

  8. This is Nintendo we’re speaking of… if indeed it is true… which is hard to say considering Nintendo’s past, then the games will be new, and use the capabilities of the iPhone. Old games, if they were offered, WOULD be $10 or so.

  9. Didn’t it say games targeting an older audience, NOT older games. Probably puzzle games, pinball, golf, bowling, etc.?

    Games using the motion sensor could be very cool! There are some motion sensor games for PowerBooks and MacBooks that are fun.

    Whatever it is, it’s good news and at $30, not a bad deal.

  10. What part of “exclusive” don’t you guys understand. They are not retro nintendo games. They will be all new.

    But $29 does seem pretty steep. DS and PSP have an interface made for games, and they can have much better games. That’s why they’re expensive. I’m guessing these will be closer to iPod games, which are 5 bucks.

  11. Don’t forget, the iPhone has a processor that can run OS X, and very quickly by the previews we have seen. So it makes sense that the games available for the iPhone could be more robust and advanced than the games for iPod. In addition, you have OS X core technologies, like animation, which can be tapped into by Nintendo or other game developers.

  12. that aside, i suspect these will be brain age and nintendogs type games, not metroid. the goal would be to bring nintendo’s ‘non gamer’ games to the phone. they want the gamers to get ds’s. well, i mean, if they don’t have one already. which you should, they are great.

    bias notice: nintendo fanboy. (tho my DS has an apple sticker on it)

  13. Nintendo & Apple create a new revenue stream, Apple allow the Wii access to AppleTv….

    Imagine how quickly Nintendo’s coffers will fill up when the Wii is avaiable for use on AppleTv?

    Sony & M$ have serious reason to start turning in their virtual graves!!

    Except of course Sony’s saving grace is Blu-ray which Apple is supporting to the hilt.

    What is the Balmy one’s saving grace?

    CHAIRS….more CHAIRS!!!!!

    Musical Chairs, now available on Zune.

    Record company executives race round chairs thrown in place by the Balmy one. When the Zune stops (which it does if you don’t subscribe!) the record company executive without a chair gets kicked out of PlaysForSure!:-)

  14. “Yes, they are kidding. The games are actually free. Nintendo and Apple have both filed for non-profit status. They are also adopting a pure socialist philosophy that eschews capitalism and all private ownership. Relocation scouts were spotted in Havana this morning.”

    That is awesome!

    Oooh, hold up…the games are free, but now I can’t own the phone. Damn, I wanted one of them new phones.

    although, I’m all for doin’ away with that capitalism thing. that’ll save me a lot of time, not having to use the shift key anymore.

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