Mac version of Prey goes gold

Aspyr Media, Inc. today announced the Mac version of Prey has been declared Gold Master and is scheduled to begin shipping by January 16, 2007. The title was developed for the Mac by Aspyr Studios, Aspyr’s internal development team, under license from 2K, a Take-Two Interactive Software publishing label.

Prey is a groundbreaking first-person shooter that turns the genre upside-down with new gameplay features and next generation graphics. Breaking the traditional first-person shooter format, Prey introduces innovative gameplay elements including wall-walking, portals, spirit-walking and gravity flipping, which allows for insane eight player deathmatches.

Prey tells the story of Tommy, a Cherokee garage mechanic stuck on a reservation and going nowhere. His life changes when an otherworldly crisis forces him to awaken spiritual powers from his long-forgotten birthright. Abducted along with his people to a menacing mothership orbiting Earth, he sets out to save himself and his girlfriend and ultimately his planet.

Key Features:
• Gravity Flipping – Manipulate gravity by shooting special targets located throughout the sphere. There are also zones in the world where gravity is automatically flipped in various directions.
• Wall Walking – Wall walk surfaces allow Tommy to traverse the sphere’s walls and explore otherwise unreachable areas.
• Death Walking – Death isn’t the end. After losing all his health, Tommy enters the Death Realm. He must battle the wraiths of fallen spirits to regain both health and spirit energy before returning to his living body.
• Spirit Mode – Tommy can use the power of his ancient ancestors to leave his body and enter a spirit form. Spirit mode allows Tommy to sneak up on enemies, as well as overcome the sphere’s many obstacles.
• Portals – Portal technology adds a new dimension to gameplay, allowing enemies to appear out of thin air, creating new and completely original puzzles and employing advanced gameplay techniques.
• Multiplayer – Multiplayer games take complete advantage of the unique gameplay styles of Prey, as players walk on the ceilings and walls while the map’s gravity flips from side to side.

Prey is rated “M” for “Mature” by the ESRB and will soon be available for Mac for $49.99 at http://www.aspyr.com

For more information, fans can visit Aspyr’s site (http://www.aspyr.com) or Prey’s official site (http://www.prey.com)

[Thanks to MacDailyNews Reader “stoo” for the heads up.]

13 Comments

  1. PREY was one of the best games of 2006, it was a contendor in Spike TV’s 2006 VGA awards up against ‘Black’, ‘Half-Life 2: Episode 1’, ‘Gears Of War’, and ‘Call of Duty 3’.

    TIME Magazine’s ‘Best of 2006′ list said “It’s rare that we get any genuinely innovative takes on the shoot-’em-up genre, but Prey has some really smart ideas about how to use the dangerously realistic Doom 3 engine – watch for fun with teleportation portals and some gnarly firefights in variable gravity. The alien ship blends the organic and the technological in really disturbing ways, and unlike in Doom 3 they don’t go overboard with the shadows – you can actually see the full horror before you kill it.”
    http://www.time.com/time/topten/2006/videogames/06.html

    Prey also won ‘Best First Person Shooter of 2006′ from the gaming site Voodoo Extreme. Here’s a bit from what VE3D wrote about Prey: “Yup, it took almost a decade, but 3D Realms finally released Prey with Human Head Studios’ talented development skills. Anyone who has played the demo can immediately appreciate why Prey won. The weapons were enjoyable, and the portal technology and other tricks kept the levels fresh and fun.”
    http://ve3d.ign.com/articles/752/752385p3.html

    Prey uses the Doom3 engine, but looks much better and more colorful than Doom3 or Quake4; the graphics of alien internals are so good they make you go “eww…”. Personally I found it to be great fun and far from ‘lame’; the portals and walking on walls and ceilings was particularly entertaining.

    One of the best first-person-shooter games of 2006 comes to OSX, who could complain about that?

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