Apple ‘Get a Mac’ web page pushes Parallels Desktop instead of Apple’s own Boot Camp

“I can’t even find Apple’s own Boot Camp mentioned on the ‘you can even run Windows’ page of Apple’s Get a Mac site – surprisingly, it’s Parallels Desktop that has the spotlight now,” David Chartier writes for The Unofficial Apple Weblog (TUAW).

Chartier asks, “Could Apple be giving Boot Camp the back seat in favor of the no-rebooting convenience of Parallels Desktop? Or might Parallels be working with Apple on virtualization (or a buyout) for the upcoming Mac OS X 10.5 Leopard?”

Full article here.

[Thanks to MacDailyNews Readers “jk,” “LinuxGuy” and “Cathy” for the heads up.]

MacDailyNews Take: Indeed, Apple’s “You can even run Windows software” page of the company’s “Get a Mac” web section eschews Boot Camp in favor of Parallels Desktop for Mac. We always thought Parallels had better hurry up and make their money quickly now, before Leopard debuts. But, what if Apple’s working with Parallels to include the technology in Mac OS X Leopard? What do you think?

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Related MacDailyNews articles:
Mac OS X Leopard to give Apple huge head-start on hypervised OS? – May 18, 2006
The Red Box Myth: Why Apple’s Mac OS X Leopard will not run Windows software natively – May 13, 2006
Apple confirms ‘sneak peek preview’ of Mac OS X Leopard at WWDC 2006 this August – April 18, 2006
Apple’s Boot Camp is first step towards Mac OS X Leopard’s inevitable support for virtualization – April 11, 2006
Mac OS X Leopard to contain ‘Red Box’ for natively running Windows applications? – June 23, 2005


  1. Why are so many people assuming The Steve doesn’t have a virtual machine in the lab. Remember Mac OS X’s “double life”?

    The genius of Apple under The Steve is the ability to engineer terrific products and unleash them at the right time. I say The Steve doesn’t need Parallels technology; he has his own.

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  2. One more thing®

    Who here really believes The Steve wants to see windblows owning a Mac using dual boot? I can see SJ’s Leopard keynote demo now:

    SJ launches a virtual windblows machine. He runs various windblows apps like Auto CAD, etc. They are snappy. He starts quoting amazing benchmark specs. When all of a sudden the winblows virtual machine has a bunch of malware alerts popup. The machine is now some spam king’s bitch! The Steve says: “No problem, I’ll just trash this windows machine {dumps it in trash} and recover with the last working windows machine.”

    The whole thing is carried out with cool new quartz eye candy (spinning 3D spheres and such). The room erupts with applause.

    Rock on Steve!
    ” width=”19″ height=”19″ alt=”raspberry” style=”border:0;” />

  3. Bootcamp implies Apple will be supporting booting Windows, which is not something they are doing, want to do, or equiped to do. Pushing Parallels just shifts the burden of thousands of customer service calls to Parallels. Aside from that, it keeps OSX running on the box- preventing out of sight out of mind if a windows user boots directly to Windows. Good move on Apple’s part.

  4. Parallels is a lot friendlier to Mac users than boot camp is. In Parallels you can easily set up shared folders, you can use 2-finger scrolling if you’re a MacBook or MacBook Pro user, the sound drivers work correctly, copy-paste is supported across the virtual divide, and you’re still running Mac OS X – which makes Apple happy.

    In boot camp, you’ve lost your auto-screen dimming and backlit keyboard, browser performance is so high that it makes Mac OS X look sluggish, you can’t communicate with your Mac OS X partition, sleep isn’t very solid, sound drivers are goofed up (plugging in head phones does not stop the sound from playing through the speakers), and so on.

    I’d say that Boot Camp is your gaming solution, and Parallels is for everything else you need to do in Windows.

  5. We are not going to see graphics acceleration in something vitualized like Parallels, not even if Apple makes a competing product. Any on-the-fly translation layer from DirectX to OpenGL would incur such a large performance hit as to be useless. The two 3D technologies are too different to allow any efficient mapping at this point.

  6. I am not sure Apple is happy because of Parallels or others’ virtualization technology works well. If there is a good many developer think they doesn’t need to port or develop native Mac OS X application. I think Apple can do virtualisaton better than Parallels becasue of Apple knows everthing about its hw and sw. But Apple did only Bootcamp. Apple wants to use Mac OS X enviroment not any version of Windows. Bootcamp is less usable then Parallel solution, Apple wants this but not using Windows easily.

    Bootcamp – but virtualization too – is a short term possibility for average users.

  7. If Apple is working with Parellis, I hope they can come up with a way to get full hardware accelleration out of it for games. In it’s current state, you can’t use it for Windows games or other high end windows things, it’s fast enough for video and flash sure, but not 3d games. Boot camp handles this fine because it’s just running everything completely natively with full driver support, and is’t running two OS’s at once. For me at least, this is the only boon for running Windows on an Intel Mac, games and like 2 or 3 Windows apps I used before that I can no longer use now (I have a G4 mini, got it like 2 weeks before the Intel minis).

  8. I think it’s quite simply this. Why push something where someone could boot up in windows and never boot back into OS X when they could push a product that they HAVE to boot up in OS X but can easily have access to NECESSARY software in XP but maintain the majority of their time in OS X. That way they stay in OS X and get used to it and start preferring it more and more.

  9. If Apple is working with Parellis, I hope they can come up with a way to get full hardware accelleration out of it for games

    WHAT?!! Boot into Windows for god’s sake.

  10. It is interesting to see Apple promote Parrallels software over there own however it does make sense for three reasons. The 1st being on the new macs I would rather run Windows as a seperate application then give it full access to the Hardware. For every machine I have worked on that is a PC, Windows is the only OS that I have ever known to make hardware fail. 2nd reason is games. It would be possible for Parrallels to create virtualization for just gaming which would be sweet. Running PC games from the Mac side wihtout Windows. 3rd reason. What happens when windows starts to blue screen??? On the mac side just erase the partition that Parrallels sets up and start over – No reformt necessary.

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