“But then the year went by and nothing happened. Metal for Mac was never mentioned during 2016’s WWDC keynote and over a year in (a Mac Metal version was first introduced with El Capitan), not a single game supported it,” Molina reports. “It all started to sound like a marketing gimmick that wouldn’t change a thing.”
“Until Blizzard updated World of Warcraft to support Metal and performance took off (61% faster to be exact). Soon after, Feral Interactive confirmed Deus Ex: Mankind Divided will support it too. It seems Apple just needed a little more time and Brianna Wu from iMore was right all along: Metal for OS X is huge,” Molina reports. “But to better understand how important Metal can truly be for gaming, I decided to sit down with Andy Wood, Head of Commercial at Feral Interactive, and ask a few questions.”
Full interview – recommended – here.
MacDailyNews Take: Hopefully, after a long gestation period, Metal support can really begin to proliferate.