“The app is Apple’s first crack at anything that even resembles an iOS-native development environment — iPad hardware is now fast enough (and Swift is now stable and mature enough) to make such a tool palatable,” Cunningham writes. “But while Swift Playgrounds uses and executes actual Swift code, it’s not going to let you make actual apps. Its aim is educational, specifically for younger kids who are familiar with and comfortable around technology but who have never been exposed to coding before.
“I played with the app for a few hours, working my way through the first few tutorials in the public beta — I’m a little older than the intended age group, but I still managed to learn a few things,” Cunningham writes. “I also spoke with the team at Apple to learn more about their goals and intentions when they designed the app and to learn how it will continue to develop throughout the public beta process up to the release of the iOS 10 Golden Master.”
Much more in the full article – recommended – here.
MacDailyNews Note: The final version of Swift Playgrounds will be available in the App Store for free this fall. Swift Playgrounds is compatible with all iPad Air and iPad Pro models and iPad mini 2 and later running iOS 10. For more information including videos, images and demos, visit, apple.com/swift/playgrounds.
Apple’s new Swift Playgrounds for iPad a killer app for teaching code – June 22, 2016
Apple’s free Swift Playgrounds app for iPad makes learning to code easy and fun – June 13, 2016