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Apple is indeed taking VR seriously

“In a previous column, I talked about Apple’s slow, subtle build to new products and the way in which eventual product introductions often build on earlier moves which act as enablers, even though the meaning of those earlier moves isn’t always transparent,” Jan Dawson writes for Tech.pinions. “I used the Watch as an example and cited nine earlier innovations Apple had made as key enablers of the Watch, when its time arrived. There’s definitely a pattern here Apple could follow with an eventual VR hardware product. It means introducing software and, to a lesser extent, hardware features today that would enable such an accessory in the future.”

“If we apply this pattern to Apple’s possible VR strategy, we might well see something other than a VR headset as the first step,” Dawson writes. “In fact, it’s more likely we would see a series of subtle advances in other areas over the next couple of years before Apple finally launches a VR accessory or device.”

Dawson writes, “What might some of those steps be? Here are some possibilities…”

Read more in the full article – recommendedhere.

MacDailyNews Take: Just when we thought we couldn’t get any more excited for this year’s WWDC, we have even more clues to look for!

SEE ALSO:
Why Apple won’t release a VR system anytime soon – May 22, 2016
Apple lives in a real world, not a virtual one – April 6, 2016
Why Apple should hold off on entering Virtual Reality – February 1, 2016

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