“Apple’s Taptic Engine is basically a branded version of haptic user interface technology designed to bridge the digital-physical divide,” iPhone Informer writes. “Upon using vibratory motors, in Apple’s case the bespoke linear actuator, devices like Apple Watch are capable of reproducing analogs of physical touch and motion sensations or new and distinct tactile experiences. Aural cues from onboard speakers complete the system.”
“Apple has integrated the technology so tightly as to make it feel almost organic, a feature rarely accomplished in a lineage of haptic feedback systems that goes back decades. By providing contextual vibratory feedback, Apple is able to replicate taps, heartbeats, shakes and more,” iPhone Informer writes. “Translating that same haptic feedback technology to a full-fledged iOS device would not only bring parity across Apple’s range of portable products, but could serve to enhance the user experience in ways never before possible.”
“Imagine an iPhone or iPad capable of reproducing rubber-banding vibrations similar to Apple Watch, but on a larger scale. Relying on their fingertips instead of a wrist, users would be able to better differentiate minute changes in vibration that could open the door to a more compelling haptic language specific to iOS,” iPhone Informer writes. “The gains won by adding Taptic Engine tech to an already formidable arsenal of iOS UI and UX features could be big if done correctly.”
Read more in the full article here.
MacDailyNews Take: The Apple Watch’s ability to actually guide you by touch is amazing! (During navigation, a steady series of 12 taps on your wrist means turn right at the intersection you’re approaching; three pairs of two taps means turn left.” Imagine what’s coming next!
And the wannabes fall even further behind.
[Thanks to MacDailyNews Reader “Dan K.” for the heads up.]