“The release of Mac OS X Lion will debut a new development framework called Scene Kit, which developers say will support easy to implement 3D rendering within their apps,” AppleInsider reports.
“A developer familiar with Lion has explained that the new framework will support the import, manipulation and rendering of three dimensional assets, handing the complex end of 3D graphics for app developers,” AppleInsider reports. This makes Scene Kit similar to the Core Animation data visualization API Apple launched in 10.5 Leopard (which was based upon the Layer Kit developed for the iPhone OS to provide easy to use transitions and other motion graphic effects).”
AppleInsider reports, “Scene Kit is ‘consistent’ with the APIs of Apple’s other graphical frameworks, including Image Kit and Core Animation, and does not require advanced 3D graphical programming skills.”
Read more in the full article here.
[Thanks to MacDailyNews Reader “Lava_Head_UK” for the heads up.]
Wowee wow wow
I can now bring my 3D creations to life on the web and my desktop! This is huge for those of us who like to model 3D objects but don’t necessarily possess the discipline to create full-length animated features.
Imagine creating a hobbit-like creature who walks out on to your desktop and cusses you out, just on principle, and then kicks over a folder, spilling its contents on your desktop.
Or how about a 3D model of my avatar that flies across the computer screen pulling some banner that alerts you about a planned event.
Or perhaps you download a big red button that says Press Me, and when you do, out pops a pound of confetti all over your desktop as a marching band walks out from under the button and exits stage left.
Dualie
You got way too much time on your hands.
More like too much ganj 😉
Puff on brother!
Nope. I just use my time extremely efficiently.
I see a resurrection of Microsoft Bob coming.
Looking forward to reading the doc on this one, having trouble upgrading my Lion Install…
So when are they coming out with 4D?
(Maybe that’s 3D plus the next Time Machine?)
Exciting stuff.
I’ve never understood the whole “where’s the 4D” thing. 4D is actually space-time, right? So if you are watching any moving 3D, doesn’t that MAKE it 3D? 4D used to be in theatres in the 50’s, except it was just 3D with physical effects, like joy buzzers under the seat. Or is it just an unimaginative industry looking for the next catchphrase? So in 10 years will we have 10 or 11D? Will we be watching movies made by Super String Theory???
Very good news indeed. We plan to build a version of our blender in 3D and start running some tests.
So, is it return of “QuickDraw 3D”?
Nope. It’s now WebGL.
We had a framework called 3D Kit on NeXTSTEP, and it was dropped when we went to Mac OS X, as a consequence of adopting OpenGL over Renderman. There was also Quickdraw 3D in earlier versions of Mac OS. I’m glad to hear that we’ll be getting a high-level 3D API again.
-jcr
NSCool!
😀
More eye candy. Just what we need. Not.
maybe eye candy isn’t important to you, assuming you’re a developer..but i’m a plain user, and filmmaker and i would love to have some 3D stuff..maybe mx vids, experimental works, short films, games, travel apps. photography apps, and on and on…keep pushing the technology…you build it with quality and we will come……
Hey, that’s fantastic!
No Rosetta and yet support for more dumb games.
Now THAT’s a practical benefit!
“Scene Kit is ‘consistent’ with the APIs of Apple’s other graphical frameworks, including Image Kit and Core Animation, and does not require advanced 3D graphical programming skills.”
Yeah, and 4 dimensional matrix algebra will come flying out my butt with the monkeys.
I’d pay to watch that, from a farr.
Rotational matrices are always square, and I wouldn’t want to get any on me!
It’s a april FOOLs joke perhaps…
“…three dimensional assets”. I love The lingo!