“The Mac App Store had a pretty big first day, racking up over a million downloads, but that’s more than just a big number for Apple… even successful software companies with proven distribution strategies are being wowed by the sort of numbers they’re seeing,” John Brownlee reports for Cult of Mac.
“Since the App Store launch, more than half of Evernote’s new users across all platforms are coming from the Mac,” Brownlee reports. “In fact, between Mac App Store launch and midnight on January 7th, Evernote saw 90,000 client downloads across both new and existing users.”
Brownlee reports, “Evernote CEO Phil Libin thinks that eventually, the Mac App Store is going to account for 95% of Mac software distribution, and that serial numbers will soon be a thing of the past.”
Full article, you have to see the chart, here.
[Thanks to MacDailyNews Reader “krquet” for the heads up.]
Dang…that chart is quite telling. That’s awesome.
“.and that serial numbers will soon be a thing of the past…..”
Does this mean they’ll stop making KCN ?
Oh– perish the thought !
There was the invention of sliced bread. Evernote is a close second
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Bravo! MacAppStore. Legendary Apple ease of use, natural extension of the ‘it just works’ concept. Plus searchable central repository of useful apps, apps that ordinary people would not have found.
I would have said it’s the Amazon of online app stores but the analogy with Amazon might get some of the posters here up in arms.
Developers:
Take the money you save by using Apple to administer and oversee your product management and reinvest it into growing and bettering your products.
Raise the bar.
this is a FREE download. When i first read this i was thinking it was a paid app and they were making some bucks
“Evernote CEO Phil Libin thinks that eventually, the Mac App Store is going to account for 95% of Mac software distribution, and that serial numbers will soon be a thing of the past.“
THANK GOD!
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@ Breeze
Users:
Take the money you save by using Apple products to administer and oversee your product management and reinvest it into developing and bettering your minds.
Raise the bar.
No cracked SNs… so does that mean I have to start paying for Adobes CS packages… dammit.
@Jimbo LOL my thought exactly.
Well,this is just the start!
They better start packing up!!!
Jimbo:
Don’t worry; Adobe will likely be the last one to start selling in the App Store. Until then, your serialz keygenz will continue to work for those pirated CS torrents…
Besides, it might take a long while for Adobe to develop applications that Apple would actually approve for the Mac App Store. Once it does, those CS apps might actually be worth paying for…
If only Evernote was as good as the App Store. I have owned Evernote for a couple of years and have used it 4 times. I turn it off when ever I boot up. Even at a price of free, it doesn’t seem worth it.
Paid of free, this success of Evernote represents the gold rush period.
We have all heard some great stories about iOS developers raking it in. However, among the few that were lucky enough to get placement, or viral following, there are tens of thousands of iOS developers whose apps are among the 300,000 titles, struggling to be discovered.
Neither was the App Store, nor is the Mac App Store, the Eldorado of software development. There is simply no magic way to make your app popular. Traditional advertising rules will continue to apply. You simply cannot sell your product unless you actually go out and sell your product.
These articles tend to elevate Mac App Store (and the iOS App Store) to the levels at which they are not. It is no doubt the most efficient and effective system for distributing applications, but one thing it is definitely NOT: an advertising medium for your apps. That you have to build yourself.
Most of the big name Mac software isn’t available at the App Store just yet. This will change!
Meanwhile, I’m waiting for the next version of Pages, which will cost $19.95 at the App Store instead of $79 for the whole iWork ’11 package, which I don’t want or need. Works for me!
@Predrag:
Totally disagree with your take on the situation. The App Store (just look at the iPhone App Store for confirmation) completely changes the game for software developers. No, the App Store is not a substitute for making and promoting good products. But up til now, many good products have limped along with their niche markets with little hope of ever appearing on the radar of the average home user. SuperDuper is as good an example as any: A great product that is virtually unknown outside the circle of Mac adepts. Not for long, though.
My only issue with the Mac App Store is that (as far as I can tell), they don’t support the “shareware” model. That is, I’m not aware of a way to download a Mac App for free, test drive it, then pay for the unlimited version. On the iPhone’s App Store, this was accomplished first by “lite” free versions of apps, then later by using the in-app purchase feature to allow upgrading.
I can’t justify dropping over $20 on an application if I can’t try it out first. I’m sure I’m not the only one. Unless the Mac App Store can support “trialware”, I’d say most of their sales are going to be of low-priced and free apps, and the few expensive apps everyone knows are good.
——RM
MDmac:
Monkey see monkey do
Before this is over and Apple lets Beleagured Adobe CS onto their app store, Adobe will kneel, grovel, beg, and apologize to apple for neglecting the Mac when it comes to Flash…
It will also do the same and agree to redesign a user interface for CS that’s much better. Look at Pixelmator – they have an amazing UI. When all this happens, CS might actually be worth what you pay for it over the Mac App store
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And judging from Aperture, It should be much cheaper 😀
@ LordRobin
My only issue with the Mac App Store is that (as far as I can tell), they don’t support the “shareware” model. That is, I’m not aware of a way to download a Mac App for free, test drive it, then pay for the unlimited version. On the iPhone’s App Store, this was accomplished first by “lite” free versions of apps, then later by using the in-app purchase feature to allow upgrading.”
Are you sure?
The first 4 apps over $10 that I randomly selected have trial versions that can be downloaded from the developers site. They along with Pixelmator, Aperature, Numbers, Pages, Keynote, etc., seem to contradict your assertions.
@ LordRobin
If I am wrong, don’t hesitate to correct me. As well, if I am right.
@ LordRobin
YummySoup $14.99
Compartments $9.99
iFinance $14.99
Calendar Cleaner $4.99
All have trial versions.
And these were randomly selected.
MDmac — I was going to recommend the developers’ sites for trial versions; granted, it makes it a bit more kludgy to upgrade to the full paid version but it’s still possible to try out a version first.
Robert — I’ve gotten quite a bit of use out of Evernote; I’m able to make lists in the Mac version of the app, then sync them to my iPhone so I have them with me when I’m out and about.
@ Justme2
You try it. You like it. You buy it.
How? You go to the Mac App Store. You select it. You BUY it.
Instantaneously it is loaded onto your Mac and automatically overwrites your trial version.
Just how clumsy or inelegant is that?