Apple App Store downloads top 100 million milestone worldwide

Apple today announced that iPhone and iPod touch users have downloaded more than 100 million applications from its groundbreaking new App Store since its launch on July 11, 2008. More than 3,000 applications are currently available on the App Store, with over 90 percent priced at less than $10 and more than 600 offered for free. Applications can take advantage of iPhone’s large display, innovative Multi-Touch user interface, fast hardware-accelerated 3D graphics, built-in accelerometer and location-based technology to create mobile applications unlike any seen before.

“iPhone’s unique capabilities, easy SDK and the ability to reach an audience of millions via the App Store made this an easy development choice for us,” said John Pollard, Jott CEO, in the press release. “To date, we’ve had hundreds of thousands of downloads of Jott for iPhone, which has been a major win for our company.”

“Because I already had a full-time job I used the iPhone SDK to create Trisim in my spare time and in my wildest dreams I never expected this kind of result,” said Steve Demeter, founder of Demiforce, in the press release. “Selling over 27,000 downloads in the first three weeks means I now have a significant new income stream and some exciting career choices that I didn’t have a couple of months ago.”

“As an 18 year old iPhone Developer Program member I won an Apple WWDC student scholarship and used the opportunity to complete my app over the summer,” said Bryan Henry, developer of Equivalence, in the press release. “It was a lot of fun to pull it together and certainly the most lucrative summer job I’ve ever had as I made over $8,000 in my first month of App Store sales.”

“Our new account registrations on the App Store are 300 percent better than all our other registration avenues combined,” said Chris MacAskill, SmugMug’s co-founder, in the press release. “We’ve been able to do things with our iPhone app that we just couldn’t have dreamed of doing on any other mobile platform, so these are revolutionary times for us and for iPhone and iPod touch users.”

The App Store on iPhone works over cellular networks and Wi-Fi, so users can wirelessly download applications directly onto their iPhone or iPod touch and start using them immediately. Applications are free or charged to the user’s iTunes account and the App Store notifies the user when updates are available for their apps. The App Store is also available on iTunes ( for Mac or PC, which syncs applications to the iPhone or iPod touch using a USB cable.


  1. why they don’t interview all those hundreds if not thousands of disgruntled developers/software companies who want to develop for iPhone but have not been approved by Apple yet? That would look just great in their PR: “We have written several fantastic iPhone applications, said a developer form XXX company. As a 10 year Apple developer veterans we have been granted with a 6 month wait for approval. f@#k y*u!”

    It is not a joke, some companies have been waiting for months for approval (which, btw, seems to boil down to the basic check if their business is registered). Thanks to this approach we have hundreds of individual developers approved and tens of flashlights, coin flippers and other craplets.

  2. Done, done and done. I have had Palm products for 7 years, 3 different units in all. Not only was no app I ever installed ever updated, but the Palm OS itself was never updated on any three of the Palms I owned.

    I’ve had an iPhone for less than two months. I have installed almost 30 apps. every app but two has had an update, some 2 or 3. And the OS of the iPhone has been updated twice!

    There are hordes of… oh, what to call them, assholes? There are hordes of assholes in the tech press and blogs right now who never tire of blithering about what has gone before, how Apple has done nothing new, nothing original. That all this has been done and all that Apple has done is put savvy marketing behind old tech. These people are either the stupidest people you have the misfortune of knowing, are paid shills, or merely petty failures jealous of Apple’s success. What else could it be? Their devices fly off the shelf and the inherent eventual obsolescence of their electronic devices blunted by the level of support provided years after other manufacturers just expect you to buy a new device. (I’m looking at you, Palm). Every handheld device manufacturer claims hundreds if not thousan ds of apps but how do you get them? Where do you find them and where is the support?

    Face it, cranks. Apple knows what it is doing. It knows more than the competition and it makes better products than the competition. And now that the “developers,developers,developers” see what’s possible with a truly forward looking company, what possible incentive would they have to go back to the pointless and directionless world of frustration and isolation provided by WindowsMobile? That’s right, there is no incentive.

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