“Whatever one’s view of Apple as a manufacturer of digital equipment, as an author of operating systems and designer of software, as a multinational corporation, as a lifestyle statement or as a quasi-religious cult, it remains a matter of ineluctable fact that the introduction of the iPhone just over a year ago changed the smartphone market for ever. An incredible three-quarters of all mobile web browsing is now done on the iPhone, despite its market share being far smaller than that of either Windows Mobile, BlackBerry/Java or Nokia/Symbian devices. iPhone users report an unprecedented level of customer satisfaction (between 82% and 90%, compared with the second placed BlackBerry at 50%),” Stephen Fry writes for The Guardian.
MacDailyNews Take: And, those so-called “satisfied” BlackBerry users have never touched an iPhone.
Fry continues, “This is not a surprise to anyone who has lived with an iPhone for even a short while, and even less of a surprise to anyone who has also had to work with a WinMob phone.”
Fry writes, “A year of living with iPhone One has proved to me that the camera lens and its operation is good enough to produce better photos than phones with twice the resolution, that EDGE speeds allow swift email and full browsing in most areas of the country, that the Google Maps implementation and music, video and photo playback are stunningly impressive, and that other deficiencies are made up for by the sob-worthy beauty, elegance and lovability of another Jonathan Ive-designed Apple masterpiece.”
“Nonetheless, we want it all… [And] finally, here it is, the iPhone 3G… This new phone’s greatness is not revealed in its outer lineaments, however, gorgeous as they are, software is crucial. Simultaneous with its release comes Version 2.0 of the operating system,” Fry writes.
“It means that the power of the iPhone as a beautiful, smooth and function-rich handheld computer can now be realised. Anyone may now write for the iPhone. Existing applications (games, utilities, ebooks, dictionaries and so forth) already written for other platforms can be ported into Apple’s elegant and intuitive developer’s kit with astonishing ease. All applications have to be downloaded through the iTunes store. Believe me, in a very few weeks you will see things being done on an iPhone that will make you gasp,” Fry writes.
MacDailyNews Note: On July 21, a mere 10 days after the iPhone 3G and iPhone 2.0 software launch, Apple announced that over 25 million apps had already been downloaded from the App Store.
“Now that the Applications store is up and running, you will soon find it a very common sight indeed to see people crowded around each other’s iPhones showing off the latest impossible, breathtaking and groundbreaking application… Once again, Apple has changed the rules, and nothing will ever be quite the same again,” Fry writes.
Much more in the full article – recommended – here.