Lux brings fullscreen Multi-Touch UI to Mac OS X

The NUI Group’s “Lux” is a public preview for an open source project which will be available in June.

Lux running on an Apple MacBook with an attached multi-touch-capable input screen:

Direct link to video via YouTube here.

Gizmodo’s Jesus Diaz talks with Lux’s Christian Moore here.

[Thanks to MacDailyNews Reader “Mark” for the heads up.]


  1. I don’t understand why every time someone shows off a multi-touch screen, they draw lines with their fingers. Like you’d ever do that in real life. Even Bill G did it when showing off his big ass table. Stupid.

  2. I don’t know why anyone thinks manipulating a large screen by touching it is a good idea. It looks uncomfortable to me. It’s best to require as little movement as possible on the part of the user.


  3. Jackson Pollock would have gotten a kick out of it.

    And Koko and other gorillas could probably put it to good use. “It is part of ape nature to paint. Apes like to use crayons, pencils and finger paints. Of course, they also like to eat them.” – Roger Fouts

  4. It might work well if the screen was horizontal, instead of vertical in front of you.

    The demos are not so interesting to me, but I can think of much more interesting things to do with multi-touch. For example, in my field of graphic design there are all kinds of intriguing possibilities, besides the cliche rotating photos on a virtual light table.

    But something they need to work on is making the interface less abstract. It seems to be controlled by all kinds of esoteric guesstures. Multi-touch input palettes and object controls would make it much easier, IMO.

  5. I imagine there there are many specialized applications for which this could be a real boon. We are seeing a bunch of visual gee-whiz stuff in these demos, but nothing of much practical value to most of us. I can see a very nice white board application with this, or one of those big tactical maps you see on war ships. The mapping apps appear to benefit from being able to move and zoom intuitively. The key is identifying the applications that can be improved with this technology and then build the hardware to match the application needs. Very vertical in my opinion. What is nice, however, is that Apple is building this capability right into the core of OS X.

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