Spotlight on Apple earnings today; Mac to be major focus

“Apple Inc. is scheduled [today] to give what will be one of the season’s most highly watched reports with its fiscal fourth-quarter results after the market closes,” Rex Crum reports for MarketWatch.

“Analysts surveyed by Thomson Financial estimate Apple will earn 85 cents a share on $6.05 billion in revenue for the quarter, compared to a profit of 62 cents a share on $4.84 billion in revenue in the year ago quarter,” Crum reports.

“The company’s Mac computer line will be a major focus in the result. It is also the first report that will include a full quarter of sales data for the iconic iPhone,” Crum reports.

“Shaw Wu, of American Technology Research, said in a research note [that] overall demand for Apple’s Macintosh PCs was strong during quarter, and was driven by back-to-school orders and consumers switching to the Mac for the first time. Wu estimates that Apple will report Mac sales of at least 2 million units during the quarter. Wu holds a buy rating and price target of $185 a share,” Crum reports.

“RBC Capital Markets analyst Mike Abramsky echoed some of Wu’s thoughts on Apple’s Mac sales, and on Friday raised his price target on Apple’s stock to $205 a share from $175,” Crum reports. “Abramsky said Apple showed ‘powerhouse’ Mac momentum during the quarter, and expects the company to report a quarter of 2.2 million Mac sales.”

“The iPhone will also get more attention in the report, and Abramsky estimates Apple will post iPhone sales of 1.3 million during the quarter,” Crum reports. “Shebly Seyrafi of Caris & Co. raised the broker’s price target on Apple to $200 from $175 Monday. In a note to clients, Seyrafi projected iPhone sales of 1.4 million units for the quarter, which imply sales of about 670,000 units since the company’s last sales update on Sept. 10.”

More in the full article here.

23 Comments

  1. The US market is the biggest buyer of Apple hardware.

    But even Apple can’t win against recession, which a doozy of a recession is right upon us, the banks are holding it off right now.

    After the holiday buying season is over, expect even more rising core inflation and a general downturn in the overall market.

    Expect the recession to last quite a while, people will buy fuel and food. Not much else.

    Take your profit soon. Before the holidays.

  2. @ Dextroamphetamine, A product can take time to become an icon, but an icon is an icon from the moment it sets an unprecedented level of status in style & quality.

    The iphone was, is & will be an icon. If the prototype had never been brought to market, the fact that it had been demonstrated to work in the way that it did, would have made it an icon.

    The proof is the pudding, other cell phone manufacturers wheeled into copy cat mode in an attempt to not only copy it but to prove their credentials as trial blazers.

    They only proved that the trial they were blazing was paved with flammable shit hence them burning in a blaze of gory!!!

  3. Hey, “Stock Guy” . . .

    A wise person once said, “Prognostications are really hard to make, especially when they’re about the future.”

    Another person, equally sagacious, once observed, “Opinions are like assholes; everybody’s got one.”

    You have no greater grasp on what’s coming with this equity than “Stock Boy” and “Sell Sell Sell” did a year ago last summer when THAT oracle urged MDN readers to dump their AAPL at $50 because it was headed like a rocket into the low $40’s.

    You, they, and Laura Goldman. You all know NOTHING beyond the rest of us. Probably LESS, oh market timer. Admit it.

  4. Bye all! I go to watch the Q4 report with interest! I bet you it bucks the sub-prime misery many investors have been exposed to.

    Mind you if you invest in Camel’s Milk, you will laugh all the way to the bank as your fart can be converted to valuable bio-gas!!!!

  5. “…Mac to be major focus”?

    For who? As a reminder to you MAC lemmings 3% market share isn’t a whole lot to focus on. 0% ability to play games is even harder. Now, you could focus on 100% expensive, or 100% proprietary toy computers for 110% smug snobs. Those issues are in sharp focus. Losers.

    Your potential. Our passion.™

  6. I’ve known two exceptional stock pickers in my life; they are very quiet, and absolutely avoid public proclamations.

    And that makes sense.

    Meanwhile your telling your broker to sell the stock as it rises after the earnings report. Then your planing to divert that into Treasuries or gold until May of next year.

    You little sneaky bugger you.

  7. @ Zune Tang

    Vista is the toy OS of the World. As no one use it to produce real content nor do they use it to produce real science.
    The MacOS is used in real business to produce real content both Video and Audio. Final Cut and Logic are the standards when it comes to real world content production.
    The MacOS is also the standard in Bio-Engineering, Biological study and for most engineering simulation software. Why because MacOS is built on and runs standard open BSD applications.
    Windows is proprietary from the base kernel to the web browser, the Apple Safari browser is based on an open standards base of the Konqueror browser, to which Apple Engineering contributes to on a regular basis.
    Microsoft should be contributing to the Open Document format (which is already an excepted standard) instead of trying to buy a standard for the Microsoft non standard XML Office Document Format. Microsoft should also dump IE in all is poor security, proprietary HTML tags and general bad design and adopt a browser that handles web standards without all the proprietary crap and it’s proprietary ActiveX.
    There would a ton more Games on MacOS and Linux if Windows used OpenGL and not the Microsoft proprietary DirectX for it’s Graphics rendering. Games would even be much faster on Windows if they did, because the games could off-load all the graphics and texture rendering to the GPU. PC Games require a high end video card and a high end CPU to play because DirectX will only allow a fraction of the processing to be done at the GPU, the rest has to be handled by the system’s CPU. The XBox(s), Playstation(s) use OpenGL, just so that the GPU can do what the GPU is designed to do and this allows the CPU to handle processing and not be loaded down with doing graphics related tasks.
    A friend who works for a game developer that creates games for XBox told me it’s faster and easier to take an XBox game and port it to the MacOS then it is to port the same game to Windows. But, Microsoft prohibits by contract all XBox developers form releasing titles ported to non-Microsoft systems until after the title is released for Windows. Hardware specs. for the Mac are also able to less intensive then the same game ported to Windows, the Mac gets better frame rates and have much higher definition rendering under the same playing conditions because they use the original OpenGL code they used for the XBox and they don’t have to convert to DirectX.
    So, the reality is the Mac is not a proprietary toy, that honor goes to Windows, so get your facts straight.

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