Will Boot Camp decimate licensing of some Mac game conversions?

“With the introduction of Apple’s Boot Camp software, Intel- based Macs can now dual-boot Windows XP and Mac OS X. Many people are curious about games performance, and while it’s still a bit early as I write this to provide you with hard and fast numbers, I can tell you this much unequivocally: It works. And it works really well,” Peter Cohen reports for Macworld. “I’ve been playing with Windows XP SP2 on a 20-inch Intel-based iMac. And it really works quite remarkably. I’ve thrown a bunch of game demos and full games at it, and I haven’t found one yet that doesn’t work.”

“People who keep an eye on the Mac game market are worried about this turn of events, and from my perspective, rightfully so: I fully expect that this will effectively decimate the licensing of some Mac conversions of high-profile AAA list releases that fall into the ‘hardcore’ gaming camp,” Cohen writes. “But all in all, that’s a pretty small bunch of gamers. There are still a lot of games that carry a huge amount of mass market appeal that will continue to come from the same Mac publishers that we know now… A year or two down the road, I hope that Apple’s market share will look much larger than it is today. And if a significant percentage of those buyers are drawn to Macs because they can run Windows, all for the better—because they’ll get to know and love Mac OS X as many of us do now.”

Full article here.

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49 Comments

  1. It all depends on one thing. If after a couple of years Apple can prove that only a small percentage of Intel Mac users have installed Windows, then the conversions will continue. Otherwise kiss goodbye to Mac versions of games. Developers already have three platforms to code for (XBox, PS3, PC) with a fourth from Nintendo on the horizon. There’s no way they’ll code for a fifth unless they really have to.

  2. We mustn’t forget that people who buy a Mac to run Winblows will also be exposed to superior hardware. Something most PC users are not familiar with, other than the iPod of course, but that’s a different experience from using Mac.
    Anyway, a Mac sold is a Mac sold. This is definitely the best way for Apple to maintain it’s control–Awesome!

  3. There’s always something I can’t seem to do on my Mac. It’s not because there’s anything wrong with the platform, it’s because some developers don’t bother writing software to support their devices or features for the Mac. Rockstar custom tracks anyone?? So, Say I have a small collection of Windows things I would like to do but I can now do it on my Mac-it’s still a Mac sold. The more Macs that get sold, the more of a chance that these developers will stop ignoring the platform. I see a win all the way. It would be much nicer if this is the first step in a larger scheme where the Windows OS loads alongside OS X without a reboot. That would be even better until all the developers hire people who can code for Macs. Nice smooth transition…..

  4. There are a few PC-only games I wouldn’t mind trying, but there’s no way I’d BUY a copy of Windows and install it on my Mac. Maybe if I had a spare hard drive lying around, but I seriously doubt it.

    Mickentosh: You’re absolutely right! When I describe how straightforward it is to do things on a Mac, how easy it is to connect and run new peripherals and install (or DELETE) software to the few wretched Pee Sea users I know, they’re stunned. Firsthand Mac experience is the perfect conversion tool.

  5. My household is very excited to be able to play more games on our intel iMac. We wanted the ability to play more computer based games but weren’t willing to buy a windows machine just to do it. I wouldn’t trade OS X for windows nor would I trade the iLife package for anything. It should also be noted how much more expensive mac version of game titles are compared to the windows versions and how many games never come out with a mac version. However, now that I can play all those game titles on my iMac the value of my mac went up. Simply put, I can do much more on my Mac now that I have this option available to me. It’s also nice to be able to walk into Target and pick up any software that I want to use. It’s rare to find a mac compatible program at a lot of stores. I wish that we could get a mac compatible version of everything at the same stores where only windows software is sold but that simply isn’t how the world works. Boot Camp gives to boot to the age old problem of not being able to run any number of programs on your iMac. (granted you might have to do it in windows but now you just have to press a few buttons on your machine to do it)

  6. I’ve always found it amusing that PC trolls always characterize the Mac as nothing more than a toy. And then the next thing out of their mouths is a comment about how there aren’t enough games for the Mac.

    I wish they’d stop watching wrestling and Hee-Haw long enough to make up their minds.

  7. Apple will get short term gains with the fence sitters that will take the plunge because of this. Long term though, this will hurt native OS X software development, and certainly not JUST games. Now more than ever, it’s a WINDOWS World.

    Bottom Line: Apple has cannibalized OS X software growth for hardware sales.

  8. We mustn’t forget that people who buy a Mac to run Winblows will also be exposed to superior hardware. Something most PC users are not familiar with, other than the iPod of course, but that’s a different experience from using Mac.

    It’s remarks like this that make the mac community seem so delusional and stupidly ignorant, but makes for quite a laugh!

    Superior hardware? What hardware would that be? Are there any AMD chips on a Mac? Where can you order a Mac with a 7900GTX or Radeon X1900XTX top of the line graphics card? How about dual PCI express 16x or 32x options for dual/quad graphics mode? How about 533Mhz DDR or high end DDR2 memory?

    Who was the first with dual core chips? Integrated memory controller?

    Just why do you think Apple went with Intel? Because the “superior hardware” was on the PC side, and has been for some time now…and will continue to do so as Apple increasingly loses its identity and becomes more and more a typical x86 PC maker day after day.

  9. There are plenty of Mac games that I want to play without installing Windows and all the mess and headache that goes with installing, maintaining, and troubleshooting Windows.

    Now running theses games in a VM as a OS X process might be pretty cool, depending on how it’s done. That is to say without installing Windows.

    However there will be plenty of people, schools, and businesses that will buy the like of Dell, Gateway and such because these computers are very, very cheap.

    Most people agree that you get what you pay for…except when it comes to computers.

  10. Ok, I’m going to try to be calm this time… OF COURSE ITS GOING TO HAVE NEGATIVE IMPACT ON GAME PORTING TO THE MAC!!! What kind of imbecilic question is that? Its just a question of how much negative impact.

    Thanks a lot Steve… If you didn’t have a real plan before today regarding booting you know what on a Mac, then I sure hope you’re gettin one, ’cause this really sucks the very big one.

    While I’m on it – Stop and think what’s just happened, Apple is always soooo careful about leaking information and here it has just let out the smelliest, deadliest, foulist fart it has ever managed, sight-unseen, no explanation, no plan, no nothing. I can tell you that it has left those of us who have staked alot of our reputations over the last 2 decades on this stuff in a real lurch. As of today we’ve got real egg on our faces.

    I hope someone at Apple decides to come out of their hole and start doin some ‘splainin.

  11. “Who gives a flying rip about playing games on a Mac?!! Macs are for PRODUCTIVITY.”

    Haha… famous last words uttered back in the day when the Mac first competed with WIndows PC. Ultimately what happened was the game publishers then ignored the Mac market and soon many software houses followed suit. Fast forward to current time and notice that these same companies find it much easier to write software for Windows because they’ve been developing apps and games for years for that market while very few had experience doing the same in the Mac market.

    As many other before have noted, study history or be doomed to repeat the mistakes of the past.

    That being said, I love playing World of Warcraft on my Mac. It’s probably the only game that counts. ” width=”19″ height=”19″ alt=”smile” style=”border:0;” />

  12. Macromancer’s right about the trolls/games thing-ha ha!
    Wannabe–that’s hilarious: “that OS you boot into to play games”. Microshaft is now through and through a game company.
    We should all be like “Hey we can put xboxs on our Macs! What a nice terd party app.”
    That’s funny-the big reason the general population cares about winblows on a mac is games. Of course I like games too so this is good for me, but winblows is now truly “that OS you boot into to play games”!

  13. …And I pray that I will not have to support Windows in addition to Mac OS. The beauty of having a Windows VM as part of Mac OS is not supporting Windows, just a new version of Mac OS with the VM technology folded into it.

  14. In the short term Boot Camp and virtualization software will have a negative impact on the porting of niche software and games to Mac OS X.

    However, in the long term I see a great potential for a very different situation: Growth in sales of hardware will drive porting of software.

    I believe being able to run multiple OSes on Mac hardware will drive sales of Mac hardware, and the Mac market share will increase. IF the market share doubles (to the neighborhood of 8-10%) then this becomes a viable market for more companies to port their software. I believe people will want software to run natively under OS X, and if the market share for Mac hardware significantly increases then there will be a greatly increased incentive for companies to port their software.

  15. This is why Boot Camp is a necessary “evil” for Apple. Unless Apple can get to the point where they are selling 10-20 million Macs a year compared to today’s 4 million units, the Mac will never be a first class target for gaming companies.

    Gaming companies look at only one thing, and that’s how many units ship per year. 4 million Macs is good enough to keep Apple profitable and healthy, but the gaming situation on the Mac will never improve unless Apple is shipping at least 10+ million Macs a year. Boot Camp makes this possible because it removes a huge psychological barrier to switching.

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