Sun vows to put Java on Apple iPhone, iPod touch

“Sun Microsystems is developing a Java Virtual Machine for Apple’s iPhone and plans to release the JVM some time after June, enabling Java applications to run on the popular mobile device,” Paul Krill reports for InfoWorld.

“The JVM is to be based on the Java Micro Edition (ME) version of Java, said Eric Klein, vice president of Java marketing at Sun, on Friday afternoon. Apple had not shown interest in enabling Java to run on the iPhone, but Sun plans to step in and do the job itself after having pondered Thursday’s release of an SDK for the iPhone by Apple,” Krill reports.

“‘Now, the iPhone is open’ as a target platform, Klein said. The free JVM would be made available via Apple’s AppStore marketplace for third-party applications,” Krill reports. “‘We’re going to make sure that the JVM offers the Java applications as much access to the native functionality of the iPhone as possible,’ he said.”

“Besides Java games, developers could bring over enterprise applications such as ERP or CRM to the iPhone, said Klein. Apple’s iTouch, which features iPhone capabilities minus telephony, also will be supported by the JVM,” Krill reports.

More in the full article here.

[Thanks to MacDailyNews Reader “MacVicta” for the heads up.]

44 Comments

  1. Everyone, I want you to pay attention to something:

    Javascript is NOT Java. The iPhone already supports Javascript and always has since its first day on the market. Java is something completely different. Java is a sandbox and library to run applications written in the Java (not Javascript!) language…the most popular of which is Limewire.

  2. Apple seems to be trying to push OpenGL over MS’s DirectX. I wonder whether this is enough for games developers?

    Apple seems to be ignoring Google Gears, Adobe Air, Sun Java and MS Silverlight in favour their own Cocoa SDK. It hope this will allow developers to write once for MacOS X, TV, iPhone and iPod Touch.

  3. Yes, Buster, I too got a little Joe on my iPhone, and now it is all sticky……

    Woody, sorry that you have a bad feeling. If you are like many, I am sure that you will stand up to the licking that Java may attempt in domination, and the struggle unloading it entails.

  4. Holymac- Apple has always supported opengl and never used directx. Why would that change now?

    As for the others- Googlegears is a browser extension using javascript api’s-how is Apple ignoring it?
    Java sucks, so Apple needs to ignore it. Silverlight is a MS proprietary format, it’s Ms decision to bring it to the iPhone or not(most likely not), not Apples.

  5. not only has Apple always supported openGL and never directX, but openGL is a FAR better system. directX, like all things MS, is bloated, cludgy, and a security risk.

    silverlight, java and flash. oh lets get all those on the iPhone! that should kill it!

    …like the trifecta from hell.

  6. Why Apple license ActiveSync instead SyncML?
    Why Apple went to Mafiasoft arms?
    Why Apple is lie down with the enemy?

    Please Apple, at least offer the SyncML beside ActiveSync and maybe you get out of Mafiasotf one day.

  7. The beauty of this system is that, if you don’t want Java on your iPhone, don’t install it, if you do, visit the AppStore and voila! This move by Apple is brilliant. Think of all the new developers that will be moving to Xcode and OpenGL. Think of all the enterprises opportunities that will open up for the Mac platform. Who would have thought that Apple would enter the enterprise in someone’s pocket rather than on the desktop? Welcome to the 21st century!

    My MDN word: death…need I say more?

  8. @ MacChíita

    Going directly against microsoft is something that has yeilded a lot of fruit for Apple… but in the enterprise, it’s very different.

    Microsoft has numerous contracts with corporations, that use their systems. At this current stage, moving all those servers to apple/linux servers is a major job and quite a task as well.

    Intergrating iPhones like this, and I bet you, Microsoft probably will earn a lot more profit under this deal than with RIM.

    And plus, after Micro$ofts blunder with Yahoo, Vista, Zune… the major major failures in their products…

    They still need to tell their shareholders, something good. Because Apple endorsed their product, it’s enough for them to say that at least there is something good coming from Microsoft

  9. What the M$ licensing tells me is that Apple is not seeking to overthrow M$ EVER in terms of this type of business software. But, Apple is willing to be used in business if people wish. All the functionality is there, plus all the cool consumer stuff.

    There is also another issue, but someone else would have to speak to licensing agreements in this sort of situation. If Apple licensed ActiveSync for iPhone which is OS X, could the license also apply to other products containing OS X? Could this deal have broader implications that just for iPhone?

  10. @ Google:

    I got that impression too, but I don’t think they had a choice as they will sell it to anyone else so why not Apple?

    Digging their own grave. How interesting… And wonderful!

    “a $500 email machine” lol

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