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“The company blamed the shortfall on a lack of new games for the twin-screen platform: both Nintendo and third-party developers released about 168 games this spring where 278 were new on shelves a year ago. About 23 percent fewer copies, 22.4 million, were sold,” iPodNN reports. “The poor results may stem partly from the lack of changes to the DS. Last year, Nintendo had the advantage of the just-released DSi to buoy its results, but the DSi XL isn’t considered a replacement. The existing platform itself is old and is still using most of the same basic components that were used in the original DS in 2004.”
iPodNN reports, “Nintendo’s performance is nonetheless believed to be affected directly by iPod touch, iPhone and now iPad gaming. Although the Japanese firm has publicly insisted that it isn’t in competition, the growth of iOS as a game platform is known to be taking revenue away. It’s unknown how many Apple device buyers are choosing one over a Nintendo system, but Nintendo game revenue has lost share to Apple even though iOS games are often just a fraction of the price of DS titles.”
Read more in the full article here.
MacDailyNews Take: Apple’s iPad and iPhone aren’t helping Nintendo, either.
[Thanks to MacDailyNews Reader “Fred Mertz” for the heads up.]