Aspyr Media, Inc. announced today they will publish Prey for Apple Mac with an anticipated release in January 2007. Prey is licensed by 2K and is being developed for Mac by Aspyr Studios.
According to Aspyr, “Prey is a groundbreaking first-person shooter that turns the genre upside-down with new gameplay features and next generation graphics. Breaking the traditional first-person shooter format, Prey introduces innovative gameplay elements including wall-walking, portals, spirit-walking and gravity flipping, which allows for insane eight player deathmatches. Prey tells the story of Tommy, a Cherokee garage mechanic stuck on a reservation and going nowhere. His life changes when an otherworldly crisis forces him to awaken spiritual powers from his long-forgotten birthright. Abducted along with his people to a menacing mothership orbiting Earth, he sets out to save himself and his girlfriend and ultimately his planet.”
Key Features:
• Gravity Flipping – Manipulate gravity by shooting special targets located throughout the sphere. There are also zones in the world where gravity is automatically flipped in various directions.
• Wall Walking – Wall walk surfaces allow Tommy to traverse the sphere’s walls and explore otherwise unreachable areas.
• Death Walking – Death isn’t the end. After losing all his health, Tommy enters the Death Realm. He must battle the wraiths of fallen spirits to regain both health and spirit energy before returning to his living body.
• Spirit Mode – Tommy can use the power of his ancient ancestors to leave his body and enter a spirit form. Spirit mode allows Tommy to sneak up on enemies, as well as overcome the sphere’s many obstacles.
• Portals – Portal technology adds a new dimension to gameplay, allowing enemies to appear out of thin air, creating new and completely original puzzles and employing advanced gameplay techniques.
• Multiplayer – Multiplayer games take complete advantage of the unique gameplay styles of Prey, as players walk on the ceilings and walls while the map’s gravity flips from side to side.
More information will soon be available on Aspyr’s webpage, http://www.aspyr.com or fans can visit the official Prey site, http://www.prey.com
[Thanks to MacDailyNews Reader “Stoo” for the heads up.]
‘Prey’ is a great game, and will hopefully have a fantastic Mac conversion.
shita, already paid for the pc version 🙁
Can anyone supply a link that gives some real details about the game’s storyline?
I think I just blue myself.
One box of Dramamine please.
“Prey is a groundbreaking first-person shooter…”
Ha ha ha ha… Great Oxymoron – tell me another one!
“Prey tells the story of Tommy, a Cherokee garage mechanic stuck on a reservation and going nowhere. His life changes when an otherworldly crisis forces him to awaken spiritual powers from his long-forgotten birthright. Abducted along with his people to a menacing mothership orbiting Earth, he sets out to save himself and his girlfriend and ultimately his planet.”
Ha ha ha… and fights the evil spacelings back to the neutral zone with the help from the spirit of Running Bull and three wolf cubs, the entire Klingon empire, and his girlfriend sidekick who reveals her secret superpowers. Sheesh, what a mishmash of tired storylines.
Aspyr did a horrible job with converting Civilization IV to Mac. How the Zune did they manage to make it such a resource hog compared to the Windows version??
You beat me to it. It might be a great game but that convoluted storyline sounds ridiculous! A Cherokee mechanic in outer space on a menacing mothership.
Whew! My backside just tingles at the thot.
This will require a Quad Core Xeon with 8 GB of RAM. Aspyr sucks.
I really could care less. The gameplay might be great and all that – but I’d rather see something truly revolutionary been brought over to OSX – like spore. Spore will probably be the game of the decade…by all measures.
I think a better title would be: “I’ve had so much peyote I can now walk on walls and defy gravity”
…the story of Tommy, a Cherokee garage mechanic stuck on a reservation and going nowhere.
Kind of stereotypical, no?
I’m surprised the ACLU and the Native Americans aren’t all over this.
Aspyr should port the upcoming “Star Trek: Legacy.”
Considering how mant Macbooks Apple is selling, and also conseidering that it doesnt have a dedicated graphics card, and still also considering that game probably won’t run on a Macbook, it would seem to me that Mac game develpoers have less and less reason to port games to the Mac.
It’s no loner a problem for me as I now get all me gaming needs fulfilled on a console, but it doesn’t bode well for mac games in general.
“also considering that game probably won’t run on a Macbook,”
It’s uses the Doom 3 engine, which IIRC runs on a MacBook.
Just make a Call of Duty Pacific Campaign for chrissakes, and make sure as much effort goes into it as went into the first CoD. Sometimes it’s not about “innovation” and “ground-breaking” features. Wall walking? Zzzzz.
That would be the logical thing to do Mr. Spock.
Annon,
Please tell me you’re kidding about those system requirements. My old G5 is about as upgraded as I can get it.
synchro