Apple’s iBeacon tech promises new possibilities for location-based games

“Apple’s iBeacons have a lot of potential for inclusion in location-based games, according to The Tap Lab CEO Dave Bisceglia, who spoke to Re/code in an interview,” Juli Clover reports for MacRumors.

“Currently, iOS game developers who want to incorporate location into gameplay are limited to determining location via Apple’s internal GPS system, which is not designed to deliver precise information, especially indoors,” Clover reports. “Beacons, on the other hand, are physical Bluetooth low-energy transmitters that are able to provide micro-location information to nearby apps, with an accuracy range of a few feet.”

Clover reports, “For this reason, iBeacons could be incorporated into a whole new category of games that offer multiplayer interactions and other features at specific real-world locations. Bisceglia’s company, for example, is behind a location-based game called Tiny Tycoons. In the game, the idea is to travel around the world and claim real-world locations, kind of like a cross between a city building game and Foursquare.”

 
Much more in the full article here.

[Thanks to MacDailyNews Reader “Dan K.” for the heads up.]

12 Comments

  1. First response based on the headline and not having read the article. Knee-jerk responses can be mystical.

    Imagine I’m tracking you down with my phone and when I take your picture, you’re toast, if it’s posted before you do mine.

  2. Translation: “No matter where you go, no matter your location, no matter what you do, you will be increasingly enveloped with more and more powerful — and secret — RF waves turning consumers into conductors, thus eventually into partial crispy critters, and, once the body’s electro-chemically-based immune system is weakened enough by ubiquitous RFs, viruses and germs might have a field day munching and feasting on humans so significantly altered that they could be considered aliens on Earth. No need to look for ET aliens; Look at ourselves; We are they.

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