Apple releases Final Cut Pro X 10.1, optimized for Mac Pro with 4K support

“Alongside the release of the new Mac Pro, Apple has updated Final Cut Pro in the Mac App Store to take advantage of the machine’s immense raw processing power,” Benjamin Mayo reports for 9to5Mac.

“Specifically, Apple says that playback and rendering has been optimised for the Mac Pro’s dual GPUs,” Mayo reports. “Final Cut Pro X 10.1 also adds 4K support, including monitoring across Thunderbolt 2 and HDMI displays as well as 4K titles, transition and generators.”

Mayo reports, “The update also adds a whole slew of other minor features and changes to the modern (if controversial) video editing suite.”

Read more in the full article here.

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      1. Double check that, we had an old (’08) mac pro that initially would not boot (mavericks). That was, until we swapped the original (OEM) video card back in.
        Apparently, with all the OpenGL and OpenCL updates in Mavericks, it is (at least in the initial versions) very picky about the video card.

        Interestingly enough the updated OpenGL appears to be very backward compatible. We fired up Shake (old and very complex compositor that Apple sold many years ago) and everything we have tested works flawlessly (including the multi-plane (virtual 3D) camera)

  1. I Read all the “improvements”. Non are actually Anything that makes this any more “pro” for the broadcast professional. Which is the distinction between this “imovie ex pro vista for YouTube” and anything you’d see use to produce for broadcast TV. There is no real demand for 4k at the moment. But why not have it,,, so many more important functions to work into this toy program. Still aiming for the YouTube “pro”. Look mom, you’re on Facebook!!! Honestly. This style of editing, a one direction right out of the camera sort of thing, is best suited for porn.

    1. John I don’t know what kind of work you do, I run a compositing/FX house and most new projects we are getting are 4K. (some even at 6 and 8K where we typically use proxies because the processing load is too high for realtime work)
      We are to the point where many (even most) A-level films are even being distributed at 4K (electronic projection) and the vas majority of network level production (including ads) is 4K, though I think it will be some time before 4K TV distribution/broadcast becomes a reality

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