Apple iPhone OS the most popular platform for U.S.-based mobile developers

TiVo Premiere - Free ShippingiGR, a market strategy consultancy focused on the wireless and mobile industry, today announced the findings of a recent study on U.S.-based mobile developers. The survey asked respondents a series of questions regarding the platforms for which they currently develop and those for which they intend to develop in the next 12 months. Other issues researched included which OEMs provided the best support, the types of applications they were developing and which devices, including tablets, they planned to support.

53% of the surveyed developers build applications for the Apple iPhone OS. The next most popular platforms were RIM BlackBerry OS, Android and Microsoft Windows Mobile 6.5. – this is a drastic shift from iGR’s 2009 developer study in which Windows Mobile was by far the most popular OS.

Developers generally develop for multiple platforms and are increasingly developing for more. Respondents currently developed for an average of 2.4 separate platforms, a number that will increase to 3.4 over the next 12 months.

Apple’s iPhone OS also led in developers planning to develop in future, with more than half of those not currently developing for the platform planning to in the next 12 months. Google’s Android and BlackBerry OS were the next most popular platforms that programmers were planning to start supporting.

When asked to indicate the five most important factors when choosing a mobile platform, more than half of developers consider multi-touch to be important or essential to application development, making a whole wealth of devices inadequate by this standard.

“With each new feature and capability added to smartphone OSes, competition in the space continues to heat up,” said Matthew Vartabedian, research vice president of iGR, in the press release. “Providing a solid developer experience and the ability for developers to generate revenue and profits off of the platforms is a key aspect of that competition.” About iGR iGR, formerly iGillottResearch Inc., is a market strategy consultancy focused on the wireless and mobile communications industry. Founded by Iain Gillott, one of the wireless industry’s leading analysts, we research and analyze the impact new wireless and mobile technologies will have on the industry, on vendors’ competitive positioning, and on our clients’ strategic business plans.

Source: iGR


  1. Soon, with the boost from iPad, iPhone OS will be the most popular target computing platform for developers, period. And all of those developers will need Macs to do their magic.

  2. “Apples 5th column invades iGR to falsely promote iPhone os.”

    Slob Enderle reports on new and dangerous Apple attack: ” Steve Jobs has deployed little 5th column “Chucky” like creatures to write good stuff about Apple”

  3. @ken1w, every little bit helps, but devs are a drop in the bucket.

    Growth in Macs will come from iPhone and iPad owners. For the time being they all need a “real computer” for syncing. And while many will stick with Windows, many will take a second look at the Macs as they wander through the Apple store.

    I wonder when Apple will remove the requirement for a “real computer” for syncing. I’m pretty sure it’s related to the difficulty of syncing photos & video wirelessly — even 3G network speeds just aren’t good enough. But it would sure simplify things for a lot of people if they didn’t need a “real computer” at all.

  4. O.K., great news for our favorite touch platform, but seriously, am I the only person who would like to know what percentage the second and maybe third choices got? Am I the only person who thinks it could make a huge difference in putting Apple’s success in perspective? Or are MDN readers too dumb to care whether Apple has a 1% or 30% lead over it’s rivals?

    C’mon MDN, did the original report REALLY leave those details out?!? Unfortunately, there’s no link for me to check out for myself.

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