Apple announces over 100,000 apps now available on iTunes App Store for iPhone and iPod touch

Apple today announced that developers have created over 100,000 apps for the revolutionary App Store, the largest applications store in the world. iPhone and iPod touch customers in 77 countries can choose from an incredible range of apps in 20 categories, including games, business, news, sports, health, reference and travel. App Store users have downloaded well over two billion apps, continuing to make it the world’s most popular applications store.

“The App Store, now with over 100,000 applications available, is clearly a major differentiator for millions of iPhone and iPod touch customers around the world,” said Philip Schiller, Apple’s senior vice president of Worldwide Product Marketing, in the press release. “The iPhone SDK created the first great platform for mobile applications and our customers are loving all of the amazing apps our developers are creating.”

“The App Store has forever changed the mobile gaming industry and continues to improve,” said Travis Boatman, vice president of Worldwide Studios, EA Mobile, in the press release. “With a global reach of over 50 million iPhone and iPod touch users, the App Store has allowed us to develop high quality EA games that have been a huge success with customers.”

“With 10,000 downloads a day, worldwide customer response to our I Am T-Pain App has exceeded our wildest expectations,” said Jeff Smith, CEO of Smule, in the press release. “The App Store has given us a unique opportunity to create and grow a very successful business, and we’re looking forward to an exciting future.”

Apple continues to improve search and discovery with new features including Genius for Apps, App Store Essentials selections, sub category listings and more valuable customer reviews. With the recently introduced iTunes 9, it’s also now easier than ever to organize and sync your apps right in iTunes and they will automatically appear on your iPhone or iPod touch with the same layout.

The release of iPhone OS 3.0 this summer made over 100 new features available to iPhone and iPod touch users including Cut, Copy and Paste; MMS; landscape view for Mail, Text and Notes; stereo Bluetooth; shake to shuffle; parental controls; automatic login at Wi-Fi hot spots and Push Notifications. These new features have been incredibly popular with customers and there have already been more than two billion Push Notifications sent to apps available from the App Store. Additionally, the recently introduced In App Purchase feature for free apps means leading developers will now be able to offer customers the choice of buying content, subscriptions and digital services from directly inside their apps.

Source: Apple Inc.

25 Comments

  1. Top of my wishlist for 4.0: a universal swipe action to pop up an options box that lets you switch on/off either or all of wifi, 3G and location services. Plus the ability to record phone calls would be good too i.e when you hit the ‘end call’ button, a box pops up saying ‘Save call? Yes No”

  2. 100,000 Apps are great but sure hope Apple figures out a better way to display them. Flicking through 11 screens is tedious, Spotlight works but takes too much time. We need folders!

    I hope that Droid is a big success. Not like iPhone mind you but it looks like a damn good phone and if I was on Verizon I’d sure as hell buy it. The better they make the Droid the more they’ll push Apple to stay one step ahead.

    – 5 Mp Camera – Want it (Sorry Steve Jack)
    – Multi – tasking – Want it, I’ll take the battery hit
    – DVD quality Video – Want it (Sorry Steve Jack)
    – Customize UI – Want it
    – Free Google Turn by Turn – Want it


    – Real keyboard – Want it. (On my iMac that is)

    Yesterday, people were discussing the pros and cons of Flash. Check out this award winner. Not. Rotating my head around to read upside text is awesome.

    http://phones.verizonwireless.com/motorola/droid

  3. Lol, good luck with that, Pierre.

    As an Apple user, you must learn to discard things like wish lists because most of your dream features will go unfulfilled. Think of all the wonderful ideas you’ve had for the iPhone and Mac that were never answered. Think of fools like me who thought a landscape keyboard for e-mail would arrive in a software update a month or two after the iPhone was released only to have to wait two whole years.

    You will get whatever Steve Jobs decides you need whenever he decides you need it. It’s really that simple. So it’s best to give up hope for anything and then maybe it will drop into your lap someday. I mean everything you listed sounds like a fanboy fantasy that’ll never happen anyway.

  4. Here’s a suggestion–move (or add) the page reload on safari to the bottom bar so that you can reload a page without scrolling all the way back to the top of the page. That would be great when refreshing a page like MacDailyNews or others that have comments to see if there are new comments without scrolling all the way to the top of the page and then all the way back to the bottom. That and/or a “jump to the end of the page” swipe or link would be swell.

  5. 100,000 apps… most of which are absolute CRAP! For years MDN argued that Windows huge advantage in available software as compared to the Mac didn’t matter because most of the software was mediocre at best. Hypocrisy much?

  6. iPhoner wrote, “- 5 Mp Camera – Want it (Sorry Steve Jack)”

    5Mpxl is just marketing, like Mhz on computers. More pixels does not mean better pixels. The sensor chips are the same size so that each pixel is smaller and so each gets less light. Any theoretical advantage in resolution due to higher pixels is negated by increased noise as the signal to noise ratio is far worse. Less light, means less signal, and each pixel has more heat from the electronics, meaning more noise. The resolution suffers dramatically. 3Mpxls is plenty for any cellphone camera. The quality of the pixels is far more important at this stage.

    You can ask, why not a bigger sensor, then? Well, there’s optics and physics involved, and the bottom line is that the distance between the lens front and the backplane where the sensor lies needs to be greater. Unfortunately, unless you want your cellphone to get thicker and thicker, you are running into that wall called physics.

  7. <<mrboma
    100,000 apps… most of which are absolute CRAP! For years MDN argued that Windows huge advantage in available software as compared to the Mac didn’t matter because most of the software was mediocre at best. Hypocrisy much?>>

    Wow, what a strawman argument. Where and when did Apple make that argument? The truth is that Windows advocates were the ones making the Windows has more apps argument.

  8. iPhoner said: “- 5 Mp Camera – Want it (Sorry Steve Jack)” … and I’m sure he thinks it would matter. But it wouldn’t. Not much, anyway. Not enough. The iPhone is NOT a “camera”. Yes, it offers camera functionality … as an extra. You want to improve it as a “camera” and you’ll want to improve the lens first. Higher quality, ability to focus, maybe even the ability to zoom between a wider view and a narrower (tele) view. THEN add a bit more MP.
    Those 100K apps … just how many are newer/better revs of others of the 100K apps? How many are different versions of a similar app by someone else? How many of them are, as a number of (trolls?) posters have suggested are total crud? Except to some pimple-faced, Mom’s-basement-residing introvert? This whole thing sounds like a PC gamer’s view of the wares for PCs vs the wares for Macs!
    My guess is that 90% of the 100K are “redundant” and that 90% are, for all intents and purposes, crud (bad concept, bad execution, miniscule market) … which only leaves one or two thousand of reasonable quality and interest, which are NOT redundant, to check out. Oh. Wait. That’s STILL a lot of fairly decent apps to sort through and winnow down to the precise ones that will fit on your iPhone.
    Hmm …

  9. Big Als MBP said: “If 90% are crap, that leaves 10,000 good Apps not 1000 to 2000.”. This ignored the first part of my statement, which supposed: … that 90% of the 100K are “redundant” …”. Redundant, meaning that they are updates to other apps or so similar as to be effectively identical. Thus 10% of 10% equals 1% … if my math is correct and if the crud and the redundancies are randomly distributed – which isn’t likely to reflect reality, but what can I do?
    YOU might find fewer than ten of any interest.

  10. Don’t get excited about 100,000 applications in the App Store since 99% of the applications in the App Store are junks or no use at all. That leaves only 1% of the applications in the App Store that has some or little use to the buyer. BTW large amount of applications in the App Store doesn’t mean it’s sucessful more like failure to me.

    http://www.bing.com When it comes to decisions that matter, Bing & Decide

  11. Even if 90% of the apps are crap, do you think it is any different for Windows Mobile, Android, Symbian, etc? 90% of their apps are crap as well. The 10% of useful apps is still larger than the total number of apps (good and bad), available for some of these platforms.

  12. @ DLMeyer,

    My bad. I had no idea anyone on earth could look at 100,000 Apps and only find 1000 to 2000 that were interesting. Thus, on skimming your post, I thought you simply made an honest mathematical mistake. Obviously you have not looked at every App and just pulled the numbers out of Ballmers latest speech.

    You must not play games. Some owners find games very useful.

    Sure, the redundancy rate is high in some cases, but, not everyone is going pick the same flashlight App, for instance. 2 or 3 of them are quite useful for very different reasons.

    Yes, there will be a lite or light App for every App priced over $0.99. The lite Apps are very useful when used to make a purchasing decision. Usefulness is in the eye of the downloader/purchaser.

    Remember, even a 50% crap rate leaves 50,000 useful Apps for some iPhone/iPod touch users.

    Do you even own an iPhone/iPod touch?

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