Apps for Google’s Android that aren’t available for Apple’s iPhone – yet

“Two months after the first Android phone was released, there are more than 400 free programs from which to choose and the promise of more handsets coming that use the open-source operating system,” Suzanne Choney reports for MSNBC.

“The number of apps is anemic compared to Apple’s App Store for the iPhone, which launched in July. It has more than 10,000 programs now, from finance to games, some paid, some free,” Choney reports.

“Among Android’s inventive offerings not yet available for the iPhone are Ringdroid, which lets you make your own cell phone ringtones within seconds; ShopSavvy, which turns the phone into a product barcode scanner and delivers up comparative prices online; and Ecorio, which can measure your carbon footprint on a daily basis and help you reduce it,” Choney reports.

“The iPhone was already a phenomenal success a year before the launch of the App Store, which lets users download programs from the phone directly to the phone,” Choney reports.

“The Android Market, which works much the same, is still finding its way. Programs, so far, are free — but free, of course, means no revenue for those who create programs. Many of those with apps in the Market are developers with a passion for the open-source software or those betting on Android’s future,” Choney reports.

“Neither T-Mobile nor Google, the main force behind Android, has said yet when fees will start being charged by the Android Market, the equivalent of Apple’s App Store,” Choney reports. “Once they are, developers will get 70 percent of revenues, the same percentage developers get from App Store revenues. Apple gets 30 percent, and in the case of Android Market, the wireless carrier will get 30 percent.”

Full article here.


  1. As skeptical as I am about Android’s success, if they are to succeed, they will need to get more apps out there to be able to compete. I don’t feel, however, that they will be competing with the iPhone but rather Windows Mobile, BlackBerry, Nokia, Palm, and the rest. iPhone owners love their devices, hence the high customer satisfaction ratings. So I can’t really see Android eating into the iPhone’s market share. It may slow it a little, because the people that would have bought an iPhone may buy a G1 or some other Android-based headset. I can’t see people jumping the iPhone bandwagon to hop on Android’s, especially with a limited number of apps.

    Not to mention, until there are success stories like this developers will be more inclined to stick with the platform that put the most money in their pockets.

  2. I can see Android going far when it is on more hardware products, and on better networks. I may consider getting an Android phone, when it is on nicer hardware, and a better network.

  3. Google is a strange animal. I’m not going to question their business model, because it obviously works.

    But it shocks me that they would lay the groundwork for their own App store and then take no cut in the revenue. Why would they give 70 percent to the developer and then 30 percent to the phone company?

    Seems to me they’re already giving away the OS to the phone company, so they don’t owe them anything. If they were to give 90 or 100 percent of the revenue to the developers, that might be one way they’d actually be able to artificially inject more attention toward the platform and steal some thunder from Apple.

    They certainly can’t accomplish that yet by delivering the better OS/hardware experience.

  4. @ Mr. MobileMe

    “Phone owners love their devices, hence the high customer satisfaction ratings.”

    I don’t think the satisfaction rating is due to them loving their phone. I think they love their phone because they are very satisfied. The satisfaction is probably attributed to the experience and reliability of using the device. I know it’s that way for me.

    For the android, may people will look past its shortcomings (in comparison to the iPhone) and derive satisfaction based on that tweaked perspective. Android will and does have some apps that the iPhone has, but apps alone won’t be enough. The Android platform will need to continue evolving and offer the simplicity and reliability that the iPhone has.

  5. Both the Ringdroid and Shopsavvy seem like applications that should be simple to develop for the iPhone. Their concept sounds quite interesting and innovative. If the original authors don’t want to consider developing them for the iPhone, someone else should.

  6. The key difference so far, is that when the iPhone app store opened, there were over 6M iPhones in the marketplace, and some number of iPod Touches. Now, there are probably close to 20M iPhones and Touches in the hands of users.

    When the Google app store opened, there were zero Android phones in the marketplace. There may be less than a million now.

    For a developer looking at the financial model of each store and trying to decide which one to develop for, do you develop for the one with 20M devices or the one with up to 1M devices? Do you develop for the one with a proven revenue model, or the one which will eventually monetize your work? Do you develop for the one on a major carrier’s network, or for the one that is trying to stay relevant, and which launched with 3G in just 15 cities?

    Android may eventually be a success, but I’m surprised that we have yet to see the stories about T-Mo’s G1 being a failure, because it has been. Who’s talking about the G1? The buzz is still all about the iPhone and Blackberry. The Samsung Android phone has a better chance of success, but it has to be on one of the Big-2 networks. Being on Sprint will doom it to also-ran status.

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