Stop the insanity! Apple’s iPhone App Store is not facing impending disaster

“According to the predictable opinion scribes, Apple is risking disaster in the iPhone App Store by imposing critical authority over the mobile software it chooses to sell. If it doesn’t stop turning ideas down, all that creative energy will abandon Apple and prop up other mobile platforms. They’re wrong,” Daniel Eran Dilger writes for RoughlyDrafted.

“The first thirty days generated $30 million in software development funding paid for by willing iPhone users. In just a few months, Apple’s technology and the potential for developers to make money at little risk had sucked the air from the sails of established mobile platforms, including Palm and Windows Mobile,” Dilger writes.

“I have no doubt Apple will eventually veto an app for reasons I can’t understand or agree with, but one might expect that in a business environment where one app in thousands might slip into error. When that happens, the developer involved might be better served in working with Apple to hammer out a solution rather than trying to badmouth the company publicly in their blog. I’m sure Apple would happily send that type of developer packing to Windows Mobile or Android, because its far easier to deal with thousands of profit motivated, rational partners than a single hot head who chooses to vent complaints in public,” Dilger writes.

Much, much more in the full article here.

39 Comments

  1. The other guys want Apple to fail as they are getting their butts kicked. They are not too smart though, they are essentially telling everyone who ever bought an iPhone or shopped at the app store that they are fools. This will back fire in their faces.

  2. A guy working on iPhone app (Trism) received $250,000 Dlls in 3 months and quit his job and now he is hiring people to make his own business….

    Who will so dumb and stupid to let that kind of money go away just because 1 application was rejected? it is so stupid, if I get one application rejected, I just write another one or modify it.
    There is more than 10 Millions iPhones (1stG and second) and iPod touches, Imagine if you write a very simple application and sell it for 25cents? or a dollar? If only 1% of the users buy it, you are rich!.

  3. If I vet who is allowed to come into my house, or the vegetables I want to sell in my store, I am not flirting with disaster. Why is Apple any different? If there is money to be made, would one developer say…well I won’t make something because Apple refused someone else?

    I don’t think so.

  4. No one ever said “Any and all apps will be allowed regardless of merit”… Grow up children, Apple built the sandbox, Apple invited you to come and play in it, provided a list of rules and regulations, and once in a while, one little sniveler will get kicked out. Pretty simple really. And it separates the children from the adults. This is a big boy sand box, not nursery school. This is not a representative democracy, you don’t get to vote, and you are lucky to have a grain of sand to play with at all.

  5. I couldn’t agree more with the last line here.

    “I’m sure Apple would happily send that type of developer packing to Windows Mobile or Android, because its far easier to deal with thousands of profit motivated, rational partners than a single hot head who chooses to vent complaints in public,” Dilger writes

  6. Ah Daniel, political hack writer and amazing tech writer. Please focus on the latter.

    Personally, Apple filtering content is just fine. Most of the apps on there are crappy, except Cowbell. That is amazing……..and that one they removed, the red gem one ” width=”19″ height=”19″ alt=”wink” style=”border:0;” />

  7. The to-do about Apps being rejected is a little like those idiots who got upset about the original iPod’s battery not being replaceable. They made a big stink, but it eventually died with a simper.

  8. The other thing is that for now, Apple is THE only game in town with an end-to-end developing/distribution/marketing/sales solution and a $99 entry fee!

    That may change with Google Market, Microsoft’s Pie-in-the-Sky Market and Symbian’s soon-to-be open sourced OS, but right now they are all pipe-dreams compared to Apple’s 100 million downloads in 60 days and $1 million per day revenue stream known as the App Store.

    Call me when the first solo Android developer makes $250K in 60 days.

  9. Thank you! I’m sick and tired of reading all of the crap from the cry babies and whiners all over the net about this. As long as Apple keeps selling iPhones by the millions like they are, the developers will come coming in droves because they’ll be leaving way too much money on the table otherwise. Android is no real alternative either.

    Besides, if they think Apple is too draconian with their app standards, they might want to take a look at Nintendo. Hasn’t seemed to hurt them a whole hell of a lot either.

  10. Apple did not give us a set of rules we have to do all the work first the submit and cross our fingers.

    Great point. And there IS credibility to the statement “all that creative energy will abandon Apple and prop up other mobile platforms”.

    Apple needs to make a very clear distinction of what is & isn’t “appropriate”.

    NO developer can afford to invest in an app, only to subject it to the mercy of Apple’s whim. Developers WILL avoid and even leave the platform if the rules are too arbitrary.

  11. Work hard for several months then submit your app and cross your fingers? I don’t care how attractive the iphone platform is over time developers will eventually get tired of it. They won’t all go to other platforms of course but enough to start frustrating Mr. Jobs.
    And oh my, what if android’s open source based design starts bearing fruit and start to see some real actual innovation?

    lol I love it! Anything that keeps Apple on their toes.

  12. The problem of trying to apply “taste” in these matters is that taste is subjective. The problem with barring competing apps is that while Apple has a right to decide what it sells in its store, barring those apps from running in its platform tastes like anti-competitive behavior. In such mud wallow attorneys. Profitably.

  13. Thanks for posting Daniel’s down-to-earth comments re the App Store. One would think after reading the hyperbole by John Gruber (whose writing I usually agree with) and others, that there were hardly any apps available at the App Store, when there are what…over a thousand.

    Seems to me, developers who are contemplating creating an app for the App Store need to get in touch with Apple and say, “Hey, we’re thinking about creating an app that does absolutely nothing–what do you think about us pursuing that?”

    If one didn’t know better, he’d think the sky was falling on everything Apple does because a few developers had their apps rejected. Apple has every right to determine what they want to sell in their stores, both brick and mortar ones as well as virtual ones.

    Come on, Goobers, get a grip on reality.

Reader Feedback

This site uses Akismet to reduce spam. Learn how your comment data is processed.