The end of Nintendo DS? Apple could soon dominate handheld gaming with iPhone, iPod touch

“The Nintendo Wii has turned the gaming world on its head, with motion-sensitive controls and family-friendly games. The Nintendo DS has had a good run, too, dominating the market for handheld gaming gizmos despite determined assaults by Sony and Nokia,” Brian Caulfield writes for Forbes.

“Monday, however, Nintendo will likely face a new and far more dangerous foe: Apple. Steve Jobs’ computer and gizmo maker will likely launch a long-promised feature, dubbed the App Store, which will let outside developers pour software into the iPhone and iPod touch… The iPhone and the iPod touch combine the touch-sensitive screen of a Nintendo DS with the motion sensitivity of the Nintendo Wii,” Caulfield writes.

“To be sure, the Nintendo DS won’t be an easy kill. First released in 2004, Nintendo freshened the design of the aging system in 2006, with the release of the thinner, lighter DS Lite… Moreover, Apple has struggled to master gaming on the Mac, with a far wider array of titles available for machines running Microsoft Windows,” Caulfield writes.

MacDailyNews Take: Apple hasn’t struggled to “master gaming on the Mac,” game developers have struggled with (or ignored) the Mac platform – even though Mac users in general have more disposable income and are more likely to pay for software than their Windows counterparts. As Mac continues to take market share from Windows, more and more developers are looking at the Mac again (or for the first time).

Caulfield continues, “The ability to pour fresh software into the iPhone, wirelessly, at the touch of a button already has game developers interested… Sophisticated games such as Electronic Arts’ ambitious new god-game, ‘Spore,’ are already slated to be released for the iPhone at the same time it goes on sale for PCs, Macs and the Nintendo DS.”

Full article here.


  1. Only way for iPhone to even survive is if Steve jobs “birtes the bullet” and puts Windows on it. ” width=”19″ height=”19″ alt=”rolleyes” style=”border:0;” />

  2. I think it is crazy that game developers have not focused more on the Mac and iPhone because 40% of college students are now buting Macs. College students are the ones that play the most games. I can tell you that doesn’t have many games because the game developers are not contacting us about adding to the list. It is a crazy shame that it took the iPhone to spur gaming interest in OS X.

  3. Macdoc lol so true. Its gonna be hard to beat the ds lite when you can play games on that for 15-17 hours on a single charge. Which is why the games are not that graphic intensive like the PSP.

  4. never happen, the DS is purely gaming and does an incredible job at it, cheap and very long battery life

    and there’s no way in hell I am giving my kids my iPhone to play on ” width=”19″ height=”19″ alt=”smile” style=”border:0;” />

  5. Not going to happen. This article is so far off it isn’t even funny. The touch would have to get far less expensive with more memory and become far more durable. That’s just 3 of the problems.

  6. Nintendo DS has a long and faithful following, Kids see the iPhone/iPod touch as too fragile and they are afraid they will break them. I get this sense from my tech savvy 12 year old and his friends, all of whom, by the way, are Mac addicts when it comes to their laptops. I see gaming as an extra with these devices, not the key attraction.

  7. I don’t see this happening. Touch interfaces and games don’t go to well together except for a small section such as puzzle games.

    MDN: Apple has never pushed or encouraged developers to write games for OS X. Blaming all game developers for not flocking to the platform is childish and stupid.

  8. My favorite Mac game is called WinCloser.

    Invented by the editors of MDN, this game tests your timing and skill at closing all of the popup windows on this website.

    Tip: Advanced users soon learn that the windows pop up the second you click on a new story so be ready! Extra points are earned if you can get them all closed before the page loads.

    While its more fun if you have two 30 inch displays (gives you more real estate to cover) this game can even be enjoyed on an iPhone.

  9. “MacDailyNews Take: Apple hasn’t struggled to “master gaming on the Mac,” game developers have struggled with (or ignored) the Mac platform.”

    MDN, do you realize that your take, above, is a distinction without a difference? Apple has not been successful in gaming. Why do you feel it necessary to jump up and down and scream bloody murder whenever anyone comes even close to criticizing Apple?

    There’s so many good things happening with Apple these days it’s not necessary or seemly to defend them when people are just being objective. Save your venom for people who post obvious falsehoods or misleading articles.

  10. I don’t see that happening. The main reason why Nintendo sells well, is the same reason mac sells well. That is, Nintendo make really good games that appeal to everyone.

    I would think that Nintendo would work with Apple to create a device for tactile buttons on the iPhone/iPod touch to play games. Playing a game without these just isn’t good enough, there needs to be a good enough response.

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