Aspyr ships Neverwinter Nights 2 for Apple Mac next week

Aspyr Media, Inc. announced today that Neverwinter Nights 2 has been declared Gold and will begin shipping to retail stores in North America next week. The computer role-playing game set in the fantasy world of the Forgotten Realms, one of the popular campaign settings of Dungeons and Dragons, was licensed from Atari and developed for Mac by Aspyr Studios.

Rise from a peasant to a full-fledged hero as you defend the Realms against one of the greatest threats of the age!

Build a character that suits your style of play – good or evil, chaotic or lawful, with any number of skills, feats and professions available at the click of a button. Whether lobbingfireballs and researching forgotten spells as a powerful Wizard, hacking a trail through legions of orcs as a Fighter armed only with a battle axe and your courage, or taking on the role of a Rogue that can slip into the shadows at a moment’s notice, the choice is yours. Choose your alignment, your allies, your companions, and how you want your character to develop… design the character you want, role-play the way you want, and carry the battle to the enemy.

• Choose your Alignment, Allies, and Enemies – Design the character you want, role-play the way you want, and carry the battle to the enemy.
• Build Personalized Modules and Campaigns – Move buildings, terrain, script encounters, write dialogues, and create quests!

Neverwinter Nights™ 2 is now available for preorder through Aspyr’s website here for US$49.99. For more information, fans can also visit the official Neverwinter Nights 2 Website here.

[Thanks to MacDailyNews Reader “Brawndo Drinker” for the heads up.]


  1. Intel integrated graphics not supported… that leaves me out, and a lot of others I know who might have bought this game to run on their MacBooks.

    Also doesn’t work on a PowerPC Mac.

    Since the Mac marketshare is so small to begin with, why make your product incompatible with a very large portion of it?

  2. Well, it’s about effin’ time!!! I don’t play computer games often, but when I do this is pretty much the only one.
    I hope we don’t have to wait too long for the MOB expansion pack, which has already been out for a couple of years…

  3. My 2 cents: I completely agree. I understand that the game may be “graphically intense” and its entirely possible it just can’t physically be run on the lesser machines (although I would debate this point as well is pressed ” width=”19″ height=”19″ alt=”grin” style=”border:0;” />). Even so, one would think this sort of demographic research would have been done before they started porting the game, instead of spending countless hours and dollars porting a game that only a fraction of the Mac community can run, which represents even a smaller fraction of all computer users…

  4. The original (last) version of the game works great on my MacBook. Can’t they make the graphics a little less intense and make this one work as well? So many people are getting MacBooks (they are great machines!) why don’t game manufacturers create games for “the masses” of Mac users?

    Ok – I’ll get off my soap box now.

  5. The Windows version, which has been out for a year or so now, along with 1 expansion pack is total crap.

    I doubt the Mac version would be any better.

    NWN2 has a next to useless toolset and relies on NWN1 for online Persistant World Multiplayer gaming.

    Also NWN2 destroyed magic users by turning them into something closer to a fighter by making them more able in melee combat.

    Although I can’t run NWN2 the only way I would buy it is to help support games on the Mac platform as well as the fact I don’t have an Intel Mac yet, so can’t run NWN2 due to that factor as well.

  6. @Reclaimer

    Good old Diablo II LOD…picked up the game again on fullscreen 24inch iMAC. Like you, don’t believe NWN can beat them on graphics…don’t even mention game play. Instead of installing NWN will satisfy to play from time to time Diablo II and hoping that Blizzard will come one day with III..

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