What Steve Jobs didn’t say about iPhone: mobile gaming

“So far, Apple’s newest toy has been dubbed a phone, music player, digital camera, and Internet surfing tool. But what’s generating a lot of buzz since Steve Jobs’ iPhone reveal earlier this month is what the CEO didn’t say about the device,” Ryan Olson reports for Red Herring.

Olson reports, “One group drooling over the sleek card-shaped handset, due out in April, are game companies that see the iPhone as a killer platform for their newest mobile titles. Mr. Jobs has not said a word about games. But given Apple’s recent decision to offer downloadable games for the iPod music player, some game industry officials think popular titles will hit the iPhone before too long.”

“Asked to comment on iPhone games, officials from game giant Electronic Arts provide a predictable response. ‘It’s fair to say we’re looking at it,’ says spokesperson Tammy Schachter. EA’s mobile division is the market leader in games for wireless phones, and the company now publishes five games for the iPod. Ms. Schachter says EA’s version of Tetris for the iPod was the most popular game on the platform,” Olson reports.

Full article here.

[Thanks to MacDailyNews Reader “Gandalf” for the heads up.]
There will be iPhone games because there is every reason, and no good reason not, to offer such a capability. Six months is a long time…


  1. You all have to realize this is HUGE!!! It is one more app that will close the doors on a lot of other companies products! The PSP sells for what….. 250-300??? It you can get this functionality in just one product that does mobile phone, internet, music, movies, and stuff we don’t even know about yet….. why would you buy anything else? I am not putting down any other product but don’t you want all this capability in one item instead of 2,3,4???
    I am saving my money now for the phone. Yes it is pricey but when you add up all the crap you would buy anyway to do all this different funcitonality…. phone + pda + ipod+gaming+ etc. etc. etc. … the phone is really relatively cheap!

  2. @Mr. Peabody: yep, it’s amazing how many people pay for ringtones … they far out number the people who can connect a cable; and by the numbers they far out number iTunes customers too.

    $6.6bn per year makes iTunes look tiny, hence Steve Jobs saying in key note that you will not be able to use iTunes music as ringtone.

    I predict there will be some kind of deal with Cingular for iPhone ringtones.

  3. Call of Duty on iPhone! So you can duck and weave while walking around or flying the friendly skies. Give an iMac and an iPhone to every Iraqi head of family and you’d have instant peace and change [$$] from the alternate strategy.

  4. Another item that Steve chose not to mention about the iPhone is that it’s the return of the Newton – on steroids. I thought about that when Steve stated that the iPhone was powered by a full-scale OSX. The individual functions of the iPhone really don’t require that much power. When Steve said that the iPhone can run “desktop-class” applications, I could see that there was much that he deliberately left out.

    I believe that we’ve only seen the tip of the iceberg here and there is more yet to come. Frankly, Steve was waving a Macintosh in front of everybody and none of us saw it right away.

  5. I predict wide-screen touch-screen games for the iPod section of the iPhone. The click wheel is fabulous, but limits game play on my iPod video. With the right processor and core animation, the iPhone games could eventually rival PSP…all with software adjustable touchscreen controls. I think Apple secretly has an in-house game developing section who is putting out new touchscreen controlled games in the near future.

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