Apple’s new ‘Mighty Mouse’ provides audio feedback for clicking and scrolling

Thanks to a smooth top shell with touch-sensitive technology beneath, Apple Computer’s new “Mighty Mouse” allows you to right click without a right button. Capacitive sensors under Mighty Mouse’s seamless top shell detect where your fingers are and predict your clicking intentions, so you don’t need two buttons — just two fingers. Click on the left side to use Mighty Mouse in its simplest, single-button form. Click on the right to access contextual menus within applications and edit, copy, label or download from your mouse.

But what about feedback for the user? How do you knoe if you’ve just clicked a seamless capacitive sensor contained underneath the smooth shell of the “Mighty Mouse?”

Apple explains that the “Mighty Mouse” provides audio feedback that’s built right into “Mighty Mouse” with a tiny speaker inside that produces button-clicking and Scroll Ball-rolling sound effects. Only Apple would spend so much time and thought building a mouse that works seamlessly with the world’s most advanced operating system.

Find out more about Apple’s “Mighty Mouse” design here.

Advertisment: Order your Apple “Mighty Mouse” now from the Apple Store online!

Related articles:
Review: Apple’s Mighty Mouse – Third-party USB mouse makers should be very afraid – August 02, 2005
Enderle: Apple’s new Mighty Mouse ‘just does not feel like a market leader’ – August 02, 2005
Apple introduces multi-button ‘Mighty Mouse’ with ‘Scroll Ball’ for Mac and Windows – August 02, 2005


  1. Cheese, I meant that the sound FILE is housed on the computer rather than the sound itself coming from the computer.

    Ill be waiting for some Garageband aficiando to record a days worth of right, left and side click and scroll sounds and put them to a techno base beat, then name it “MouseTrax”

  2. Missile Command? Did you say Missile Command? I was addicted to that game. Used to take extended lunch breaks from work and play at the mall. Sunk over $300 bucks into that thing, 1 quarter at a time. Finally got to where I could play as long as I want with just 2 bits. But I still prefer a mouse over a trackball.

    But back on topic… the click sounds from the new mouse shouldn’t be any more distracting than the click sounds I hear already from my Logitech mouse. But hopefully there is a volume control somewhere.

    MW = “job”, as in the singular of “Jobs”

  3. I’m really curious about how this will work. How will you avoid not “clicking” when you first put your hand on the mouse? And do you have to keep your fingers off until you want to click? If this was any company other than Apple I’d be very dubious but with Apple, I’m really eager to try it.

  4. Buffy:
    Since it’s ready to go for Windows or Mac out of the box, I expect the trigger code and sound files will be hard coded on a spec of ROM or some such. The qestion is if you can flash it to modify them. I do hope we can! I also would like volume control. Soft good, loud bad.

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