Gartner: Apple Watch leading worldwide wearable device sales

Gartner, Inc. forecasts that 310.4 million wearable devices will be sold worldwide in 2017, an increase of 16.7 percent from 2016 (see Table 1). Sales of wearable devices will generate revenue of $30.5 billion in 2017. Of that, $9.3 billion will be from smartwatches.

In 2017, 41.5 million smartwatches will be sold. They are on pace to account for the highest unit sales of all wearable device form factors from 2019 to 2021, aside from Bluetooth headsets. By 2021, sales of smartwatches are estimated to total nearly 81 million units, representing 16 percent of total wearable device sales.

“Smartwatches are on pace to achieve the greatest revenue potential among all wearables through 2021, reaching $17.4 billion,” said Angela McIntyre, research director at Gartner. Revenue from smartwatches is bolstered by relatively stable average selling prices (ASPs) of Apple Watch. “The overall ASP of the smartwatch category will drop from $223.25 in 2017 to $214.99 in 2021 as higher volumes lead to slight reductions in manufacturing and component costs, but strong brands such as Apple and Fossil will keep pricing consistent with price bands of traditional watches,” she added.

Table 1: Forecast for Wearable Devices Worldwide 2016-2018 and 2021 (Millions of Units)

Source: Gartner (August 2017)
Gartner: Forecast for Wearable Devices Worldwide 2016-2018 and 2021 (Millions of Units)
Smartwatches: A Market Divided Between Four Types of Providers

Apple will continue to have the greatest market share of any smartwatch provider. However, as more providers enter the market, Apple’s market share will decrease from approximately a third in 2016 to a quarter in 2021. The announcement of a new Apple Watch expected in September may enable direct cellular connectivity for interacting with Siri, texting and transferring sensor data when the phone or Wi-Fi is not present. We expect other consumer electronics brands such as Asus, Huawei, LG, Samsung and Sony to sell only 15 percent of smartwatches in 2021, because their brands do not have as strong an appeal as lifestyle brands for personal technologies.

Two sub-categories that Gartner expects to perform well are kids’ smartwatches and traditional watch brands, which will emerge as significant segments for smartwatches. Gartner expects kids’ smartwatches to represent 30 percent of total smartwatch unit shipments in 2021. These devices are targeted at children in the two to 13 year-old range, before parents provide them with a smartphone.

The other sub-category, which will account for 25 percent of smartwatch units by 2021, is fashion and traditional watch brands. “Luxury and fashion watch brands will offer smartwatches in an attempt to attract younger customers,” said Ms. McIntyre. A final sub-category is represented by the startup and while-label brands (e.g., Archos, Cogito, Compal, Martian, Omate or Quanta), which will account for 5 percent of smartwatch unit sales in 2021.

Bluetooth Headsets to Account for 48 Percent of All Wearable Devices in 2017

In 2017, 150 million Bluetooth headsets will be sold, an increase of 16.7 percent from 2016. Sales will increase to 206 million units in 2021, meaning Bluetooth headsets will remain the most sold wearable device through 2021. The growth in Bluetooth headsets is driven by the elimination of the headphone jack by major smartphone providers. “By 2021, we assume that almost all premium mobile phones will no longer have the 3.5 mm jack,” said Ms. McIntyre.

Head-Mounted Displays Remain in Their Infancy

Head-mounted displays (HMDs) account for only 7 percent of all wearable devices shipped in 2017, and will not reach mainstream adoption with consumers or industrial customers through 2021. “Current low adoption by mainstream consumers shows that the market is still in its infancy, not that it lacks longer-term potential,” said Ms. McIntyre.

Near-term opportunities for virtual reality HMDs among consumers are with video game players. Workers will also use them for tasks such as equipment repair, inspections and maintenance, but also in warehouses and manufacturing, training, design, customer interactions and more. Theme parks, theaters, museums and sports venues will purchase HMDs to enhance the customers’ experience in interactive attractions or movies, and add information and supplemental images at sporting events.

Gartner clients can learn more in the report: “Forecast: Wearable Electronic Devices, Worldwide, 2017.”

Source: Gartner, Inc.

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1 Comment

  1. What seems so strange is how AppleWatch has been labeled as an unsuccessful product even recently. Some people are always saying how Apple is embarrassed to announce sales numbers because sales numbers are so low. So, if AppleWatch is considered a failed product and it’s leading in sales, then why aren’t all smartwatches being labeled as failed products?

    Who exactly set the number for how many smartwatches needed to be sold in order to be put in a successful product category? It seems as though any product Apple comes out with is almost immediately labeled as being unsuccessful because they don’t equal iPhone sales numbers. That’s pretty stupid because generally, smartphones are likely the most successful mobile products on the planet.

    It’s a shame how Apple’s smartwatch market share has already been predicted to drop. I guess there’s no chance Apple can change that outlook if it’s based on competition from much cheaper products. Apple won’t ever be able to hold onto market share in any product category as long as Apple charges more for their products. It’s entirely understandable.

    I thought Apple was wasting its time with smartwatches because I thought the category didn’t have much in terms of growth prospects based on my feelings that most people don’t wear watches. Maybe I was wrong. I still wish Apple had gone after cloud services instead of smartwatches. Wall Street seems to love cloud services and hates smartwatches.

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