“On the iPhone, pressing firmly lets you peak and pop through the interface and press your way to shortcuts in an increasing number of places. On iPad, unless you have an Apple Pencil, all pressing firmly gets you is a sore finger,” Ritchie writes. “Why is that? On iPad, why can’t you have your Apple Pencil and 3D Touch too?”
“With 3D Touch on the iPhone, an array of capacitive sensors integrated into the LED backlight system measure microscopic changes in the distance between the array and the cover glass—the kind of changes created by pressure from your finger,” Ritchie writes. “That’s a different implementation from Apple Watch, which uses a series of electrodes lining the curvature of the screen to detect press events and determine the force, then combine it with multitouch data to determine the location… Force Touch and 3D Touch were designed, in part, to overcome the limitations of smaller screens.”
Read more in the full article here.
MacDailyNews Take: The smaller the display, the more valuable that firm press becomes. We use Force Touch many times per day on our Apple Watches. We use 3D Touch fewer times, but still multiple times per day on our iPhones. We don’t miss it on our iPads because the displays are large enough to show much of the options revealed via firm presses on Apple Watch and iPhone displays.
Force Touch on Apple Watch and 3D Touch on iPhone allow developers to exploit the Z axis to make the displays “bigger.” On iPad, in most cases, the display is already big enough.
That’s not to say 3D/Force Touch won’t ever show up on iPad, but we bet it won’t be used as often as it is on iPhone or, certainly, on Apple Watch.