It’s time for Apple to take Mac gaming seriously

“It’s time for Apple to take Mac gaming more seriously,” Dennis Sellers writes for Apple World Today. “The global personal computer (PC) gaming hardware market has breached the $30 billion mark for the first time, according to Jon Peddie Research gamers buy (or customize) high-end (ie, pricey) systems, so a tricked-out iMac might appeal to such a group.”

“Part of the phenomena JPR observes is that the ranks of PC gamers are growing in the Mid and High-End where average selling prices are high,” Sellers writes. “Also, the average PC sale is increasingly motivated by the video game use model which is important to understand in a stagnant or declining overall PC market.”

Sellers writes, “I’d love to see Apple make moves to improve gaming on our favorite computing platform. Some ways: Offer an Apple joystick/gamepad or at least the “hooks” so third parties could make ’em; really push Metal for macOS; lLook into the The GameDock (based on a concept first developed by Mac/Life a few years ago), which was based on the success of the iPhone/iPad/iPod touch as a gaming platform.”

Read more in the full article here.

MacDailyNews Take: Good luck with that; Apple can’t even manage to make Mac displays (they stupidly want us to stare at “LG” all day).

[Thanks to MacDailyNews Reader “Tom R.” for the heads up.]

Reader Feedback

This site uses Akismet to reduce spam. Learn how your comment data is processed.