“HyperCard succeeded precisely because it didn’t try to teach anyone to be a programmer, and instead it put the raw capability of the computer in the hands of people who didn’t have time to become programmers,” Adam Banks writes for Ars Technica. “HyperCard, ‘like a software erector set,’ would crystallise computing into building blocks that any user could snap together to implement the functionality and user interface they had in mind.”

“That’s not what Swift Playgrounds does today, however,” Banks writes. “Apple’s newest attempt to democratize coding presents a very inviting experience to the budding developer, but it insists that you code. And even after having done so, you still don’t get a deliverable app—only a work in progress.”

Banks asks, “Swift Playgrounds is definitively not HyperCard, but could it have been? Does it matter?”

Much more in the full article here.

MacDailyNews Note: A preview release of Swift Playgrounds is available today to Apple Developer Program members as part of the iOS 10 developer preview and will be available with the iOS 10 public beta in July. The final version of Swift Playgrounds will be available in the App Store for free this fall. Swift Playgrounds is compatible with all iPad Air and iPad Pro models and iPad mini 2 and later running iOS 10. For more information including videos, images and demos, visit, apple.com/swift/playgrounds.

SEE ALSO:
Apple’s new Swift Playgrounds for iPad a killer app for teaching code – June 22, 2016
Apple’s free Swift Playgrounds app for iPad makes learning to code easy and fun – June 13, 2016