“Adobe may have a problem with its plan to allow Windows-based Flash developers to generate iPhone applications from Flash content using its forthcoming Flash Professional CS5: It may be inducing iPhone developers to violate the Apple iPhone Developer Agreement,” Thomas Claburn reports for InformationWeek.
“In a blog post published on Thursday evening, Evan Kirchhoff, senior software engineer at Ansca Mobile, creator of Flash-competitor Corona, argues that Flash for Windows appears to contravene the rules that Apple iPhone developers have accepted,” Claburn reports. “Using Apple-issued digital signing certificates and provisioning profiles on a Windows machine, he says, seems to be forbidden under the terms of Apple’s iPhone Developer Agreement, allowing that this depends on the interpretation of Apple’s broadly worded contractual language.”
Claburn reports, “Mark Methenitis, an attorney with the Dallas, Texas-based Vernon Law Group, who recently spoke about iPhone developer agreements at the Game Developers Conference in San Francisco, says that Kirchhoff’s interpretation is a fair one… Jason H. Fisher, an attorney at law firm Buchalter Nemer in Los Angeles, echoed that view. ‘It would be a technical violation of the Apple SDK to [generate and sign an iPhone binary] on a Windows machine’” he said.”
Full article here.
[Thanks to MacDailyNews Readers "Lynn W." and "Judge Bork" for the heads up.]
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