Apple Store“Apple’s OS X operating system for Macs has largely been regarded by game designers as the unimportant step-cousin to Microsoft’s ubiquitous Windows interface for PCs,” Tom Magrino reports for GameSpot. “[Yesterday], Valve announced plans that may go a long way toward changing that phenomenon, announcing that its digital distribution hub Steam as well as its proprietary Source game engine will now be compatible with Mac computers.”

“Valve plans to launch Mac support with Steam and its personal library of games–which includes the Half-Life and Left 4 Dead series, as well as Team Fortress 2, Counter-Strike, and Portal–in April. Valve also said that it has updated its Steamworks development toolkit to allow a game built using the software to be interchangeable between the two desktop platforms,” Magrino reports. “‘Steamworks for the Mac supports all of the Steamworks APIs, and we have added a new feature, called Steam Play, which allows customers who purchase the product for the Mac or Windows to play on the other platform free of charge,’ explained Valve’s director of business development, Jason Holtman.”

Magrino reports, “The Bellevue, Washington-based developer went on to note that it now considers the Mac a ‘tier-1 platform so all of our future games will release simultaneously on Windows, Mac, and the Xbox 360.’ Further, Valve also intends to release game updates for Windows and Mac editions simultaneously. In fact, Mac and Windows users will intermingle in online matches, playing and communicating on the same servers and in the same game lobbies.”

Full article here.

MacDailyNews Take: It’s funny what selling over 3 million Macs per quarter will do to developers.

[Via: Patently Apple]