“At a conference that draws thousands of video game designers, big and small, it was the handheld iPhone that stole the spotlight at last week’s Game Developers Conference in San Francisco,” Mike Snider reports for USA Today.

“The iPhone earned the attention it garnered at GDC. iPhone owners have shown increasing interest in portable games — research firm comScore says about one-third of iPhone users download games each month — so game designers are responding,” Snider reports.

“John Carmack, co-founder and technical director of id Software, has been reworking classic titles including Doom and Quake for the iPhone, says the company’s Steve Nix. ‘This is just the first of a series of iPhone titles you will see from id,’ he says,” Snider reports.

Much more in the full article here.

[Thanks to MacDailyNews Reader "Patrick T" for the heads up.]